Puck

Puck

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

C

Tier

18 / 33

Rank

49.3%

Win rate

2.0%

Pick rate

27,475

Games

Build

Talents

25
61%68.3%
39%65.8%
20
22%60.3%
78%59.3%
15
86%51.4%
14%71.3%
10
36%55.3%
64%50.9%

Pick rate and win rate; hover a tile for the talent.

First levels

Illusory Orb
›Phase Shift
›Illusory Orb

Ability order

Illusory Orb

level 7

›
Waning Rift

level 10

›
Phase Shift

level 15

Starting items

Iron Branch
Observer Ward
Tango
Faerie Fire

63% 46.9%

Boots

Power Treads

83%

49.4%

Boots of Speed

12%

47.3%

Items in the order they are bought

Blink Dagger
›Eul's Scepter of Divinity
›Parasma
›
Octarine Core63%24%
Aghanim's Scepter66%11%
Linken's Sphere57%8%
›
Shiva's Guard73%12%
Aeon Disk47%9%
Maelstrom54%7%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 688 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Puck · Win rate, 30 days

45.0%47.4%49.8%52.2%10/2310/2811/311/811/14

Puck · Pick rate, 30 days

1.6%1.8%2.0%2.1%10/2310/2811/311/811/14

Puck · Games a day, 30 days

3316991,0671,43510/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Power Treads

49.4%

82.9%

5,499

Boots of Speed

47.3%

12.4%

823

Boots of Travel

61.0%

4.4%

290

Boots of Travel 2

61.1%

0.3%

18

Arcane Boots

100.0%

0.0%

2

Tranquil Boots

100.0%

0.0%

1

Starting items

Iron Branch
Observer Ward
Tango
Faerie Fire

46.9%

62.7%

335

Iron Branch
Tango
Faerie Fire

47.8%

12.9%

69

Iron Branch
Observer Ward
Tango

45.7%

6.6%

35

Iron Branch2
Observer Ward
Tango
Faerie Fire

59.3%

5.1%

27

Iron Branch
Circlet
Observer Ward
Tango
Faerie Fire

60.9%

4.3%

23

Iron Branch
Observer Ward
Sentry Ward
Tango
Faerie Fire

52.2%

4.3%

23

Items

Item sets

win rate

pick rate

games

Blink DaggerWitch Blade

36.0%

30.3%

200

Blink Dagger
Witch BladeParasma

62.0%

25.9%

171

Blink DaggerEul's Scepter of Divinity

56.3%

14.5%

96

Blink DaggerLinken's Sphere

56.5%

7.0%

46

Eul's Scepter of DivinityWitch Blade

17.2%

4.4%

29

Blink DaggerOctarine Core

68.8%

2.4%

16

Blink DaggerAeon Disk

37.5%

2.4%

16

Octarine Core
Witch BladeParasma

84.6%

2.0%

13

Linken's Sphere
Witch BladeParasma

87.5%

1.2%

8

Item 1

win rate

pick rate

games

Blink Dagger

59.1%

51.8%

350

Witch Blade

33.3%

37.7%

255

Eul's Scepter of Divinity

60.0%

3.7%

25

Witch BladeParasma

78.9%

2.8%

19

Hand of Midas

20.0%

0.7%

5

Linken's Sphere

80.0%

0.7%

5

Octarine Core

66.7%

0.4%

3

Spirit Vessel

0.0%

0.4%

3

Item 2

win rate

pick rate

games

Blink Dagger

37.8%

34.8%

230

Witch BladeParasma

63.5%

26.9%

178

Eul's Scepter of Divinity

45.1%

15.4%

102

Linken's Sphere

58.0%

7.6%

50

Octarine Core

75.0%

4.2%

28

Aeon Disk

41.2%

2.6%

17

Aghanim's Scepter

66.7%

1.4%

9

Witch Blade

62.5%

1.2%

8

Hand of Midas

0.0%

0.9%

6

Item 3

win rate

pick rate

games

Witch BladeParasma

52.5%

29.2%

162

Octarine Core

73.4%

14.3%

79

Linken's Sphere

66.7%

11.9%

66

Eul's Scepter of Divinity

31.7%

11.4%

63

Blink Dagger

25.0%

6.5%

36

Aghanim's Scepter

64.3%

5.1%

28

Aeon Disk

66.7%

4.3%

24

MaelstromMjollnir

64.7%

3.1%

17

Maelstrom

41.2%

3.1%

17

Item 4

win rate

pick rate

games

Octarine Core

62.8%

24.0%

86

Witch BladeParasma

70.0%

11.1%

40

Aghanim's Scepter

65.8%

10.6%

38

Linken's Sphere

56.7%

8.4%

30

MaelstromMjollnir

50.0%

6.1%

22

Aeon Disk

65.0%

5.6%

20

Eul's Scepter of Divinity

63.2%

5.3%

19

Blink DaggerOverwhelming Blink

83.3%

5.0%

18

Maelstrom

42.9%

3.9%

14

Item 5

win rate

pick rate

games

Aghanim's Scepter

70.0%

15.7%

30

Shiva's Guard

72.7%

11.5%

22

Octarine Core

57.1%

11.0%

21

Linken's Sphere

83.3%

9.4%

18

Aeon Disk

47.1%

8.9%

17

Maelstrom

53.8%

6.8%

13

Crystalys

58.3%

6.3%

12

Eul's Scepter of Divinity

71.4%

3.7%

7

Sange

71.4%

3.7%

7

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (676 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

34.5%49.5%64.5%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
9.5
Deaths
5.8
Assists
13.0
KDA
3.9
Kill participation
59%
Physical damage
10,198
Magical damage
16,848
Damage taken
19,937
Damage to buildings
2,927
Hero damage / min
801
Last hits / min
7.0
Net worth / min
514
XP / min
823
Game length
39.8 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 40.3%

win rate

pick rate

games

Duelist Gloves

38.5%

19.4%

13

Dormant Curio

41.7%

17.9%

12

Occult Bracelet

50.0%

11.9%

8

Possessed Mask

28.6%

10.4%

7

Weighted Dice

66.7%

9.0%

6

Chipped Vest

20.0%

7.5%

5

Pollywog Charm

50.0%

6.0%

4

Dagger of Ristul

33.3%

4.5%

3

Ash Legion Shield

33.3%

4.5%

3

Enhancements

win rate

pick rate

games

Mystical

40.4%

77.6%

52

Tough

30.8%

19.4%

13

Quickened

66.7%

4.5%

3

Vital

33.3%

4.5%

3

Tier 2

an item of this tier was held in 77.6% of games · win rate 42.3%

win rate

pick rate

games

Searing Signet

37.5%

46.2%

24

Mana Draught

66.7%

11.5%

6

Essence Ring

50.0%

11.5%

6

Tumbler's Toy

40.0%

9.6%

5

Crippling Crossbow

50.0%

7.7%

4

Defiant Shell

33.3%

5.8%

3

Seeds of Serenity

50.0%

3.8%

2

Medallion of Courage

0.0%

1.9%

1

Poor Man's Shield

0.0%

1.9%

1

Enhancements

win rate

pick rate

games

Mystical

41.2%

65.4%

34

Tough

41.7%

23.1%

12

Quickened

42.9%

13.5%

7

Greedy

0.0%

1.9%

1

Keen-eyed

100.0%

1.9%

1

Tier 3

an item of this tier was held in 52.2% of games · win rate 45.7%

win rate

pick rate

games

Gunpowder Gauntlet

64.3%

40.0%

14

Partisan's Brand

16.7%

17.1%

6

Serrated Shiv

25.0%

11.4%

4

Stormcrafter

33.3%

8.6%

3

Cloak of Flames

33.3%

8.6%

3

Jidi Pollen Bag

50.0%

5.7%

2

Psychic Headband

50.0%

5.7%

2

Unrelenting Eye

100.0%

2.9%

1

Enhancements

win rate

pick rate

games

Mystical

46.7%

42.9%

15

Tough

42.9%

40.0%

14

Quickened

60.0%

14.3%

5

Keen-eyed

50.0%

5.7%

2

Tier 4

an item of this tier was held in 40.3% of games · win rate 55.6%

win rate

pick rate

games

Conjurer's Catalyst

50.0%

37.0%

10

Enchanter's Bauble

75.0%

14.8%

4

Giant's Maul

66.7%

11.1%

3

Dandelion Amulet

33.3%

11.1%

3

Prophet's Pendulum

66.7%

11.1%

3

Flayer's Bota

50.0%

7.4%

2

Rattlecage

50.0%

7.4%

2

Enhancements

win rate

pick rate

games

Timeless

73.3%

55.6%

15

Tough

28.6%

25.9%

7

Mystical

40.0%

18.5%

5

Tier 5

an item of this tier was held in 1.5% of games · win rate 100.0%

win rate

pick rate

games

Minotaur Horn

100.0%

100.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 67 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).