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Dragon Knight

Dragon Knight

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

S

Tier

6 / 31

Rank

52.0%

Win rate

5.7%

Pick rate

78,718

Games

Build

Talents

25●
36%64.6%
64%62.8%
20
83%61.0%
17%64.1%
15
62%57.6%
38%58.2%
10
74%54.7%
26%61.5%

Pick rate and win rate; hover a tile for the talent.

First levels

Breathe Fire
›Dragon Tail
›Breathe Fire

Ability order

Breathe Fire

level 7

›
Wyrm's Wrath

level 10

›
Dragon Tail

level 15

Starting items

Quelling Blade
Gauntlets of Strength
Iron Branch
Magic Stick
Tango

37% 52.7%

Boots

Power Treads

85%

52.4%

Boots of Speed

12%

53.6%

Items in the order they are bought

Blink Dagger
›Black King Bar
›Octarine Core
›
Shiva's Guard69%29%
Aghanim's Scepter72%23%
Assault Cuirass68%4%
›
Orchid Malevolence63%6%
Nullifier69%3%
Yasha67%3%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 3,694 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Dragon Knight · Win rate, 30 days

49.5%50.9%52.4%53.8%10/2310/2811/311/811/14

Dragon Knight · Pick rate, 30 days

5.6%6.1%6.6%7.2%10/2310/2811/311/811/14

Dragon Knight · Games a day, 30 days

1,3502,2653,1804,09510/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Power Treads

52.4%

85.0%

15,136

Boots of Speed

53.6%

11.9%

2,113

Boots of Travel

68.4%

2.5%

440

Phase Boots

46.1%

0.4%

76

Boots of Travel 2

65.1%

0.2%

43

Tranquil Boots

40.0%

0.0%

5

Starting items

Quelling Blade
Gauntlets of Strength
Iron Branch
Magic Stick
Tango

52.7%

36.6%

385

Quelling Blade
Gauntlets of Strength
Iron Branch
Tango

56.4%

15.7%

165

Gauntlets of Strength
Iron Branch
Magic Stick

53.7%

14.0%

147

Quelling Blade
Gauntlets of Strength
Iron Branch
Circlet
Tango

54.4%

10.8%

114

Gauntlets of Strength
Circlet

48.1%

7.7%

81

Gauntlets of Strength
Iron Branch
Circlet

58.2%

7.5%

79

Items

Item sets

win rate

pick rate

games

Blink DaggerBlack King Bar

54.5%

65.5%

1,309

Blink DaggerOctarine Core

68.6%

9.4%

188

Blink DaggerOrchid Malevolence

54.1%

4.3%

85

Blink DaggerRadiance

61.2%

3.4%

67

Blink DaggerHand of Midas

32.8%

3.2%

64

Blink DaggerMage Slayer

54.1%

1.9%

37

Blink DaggerShiva's Guard

66.7%

1.8%

36

Blink Dagger
Orchid MalevolenceBloodthorn

80.0%

1.3%

25

Black King BarOctarine Core

75.0%

1.2%

24

Item 1

win rate

pick rate

games

Blink Dagger

53.5%

88.7%

1,879

Hand of Midas

32.4%

3.2%

68

Radiance

58.0%

2.4%

50

Black King Bar

71.7%

2.2%

46

Orchid Malevolence

42.9%

0.7%

14

Spirit Vessel

60.0%

0.5%

10

Mage Slayer

60.0%

0.5%

10

Shadow BladeSilver Edge

55.6%

0.4%

9

Octarine Core

57.1%

0.3%

7

Item 2

win rate

pick rate

games

Black King Bar

54.5%

66.0%

1,319

Octarine Core

69.6%

10.9%

217

Blink Dagger

49.0%

7.2%

143

Orchid Malevolence

55.3%

3.8%

76

Shiva's Guard

72.3%

2.4%

47

Mage Slayer

48.3%

1.5%

29

Orchid MalevolenceBloodthorn

82.1%

1.4%

28

Radiance

53.8%

1.3%

26

YashaManta Style

57.1%

0.7%

14

Item 3

win rate

pick rate

games

Octarine Core

64.5%

39.5%

634

Black King Bar

60.9%

19.1%

307

Shiva's Guard

60.5%

14.8%

238

Aghanim's Scepter

68.1%

8.8%

141

Orchid MalevolenceBloodthorn

61.5%

3.2%

52

Assault Cuirass

75.9%

1.8%

29

Orchid Malevolence

42.9%

1.7%

28

YashaManta Style

68.2%

1.4%

22

Lotus Orb

46.2%

0.8%

13

Item 4

win rate

pick rate

games

Shiva's Guard

68.6%

29.3%

309

Aghanim's Scepter

72.1%

23.1%

244

Octarine Core

71.7%

17.1%

180

Black King Bar

64.6%

4.6%

48

Assault Cuirass

68.1%

4.5%

47

Blink DaggerOverwhelming Blink

75.7%

3.5%

37

Orchid MalevolenceBloodthorn

57.1%

2.7%

28

Nullifier

56.5%

2.2%

23

Orchid Malevolence

53.3%

1.4%

15

Item 5

win rate

pick rate

games

Aghanim's Scepter

67.8%

33.1%

180

Shiva's Guard

73.5%

18.0%

98

Octarine Core

65.9%

8.1%

44

Assault Cuirass

77.1%

6.4%

35

Orchid Malevolence

62.5%

5.9%

32

Nullifier

68.8%

2.9%

16

Yasha

66.7%

2.8%

15

Dragon Lance

46.2%

2.4%

13

Force Staff

45.5%

2.0%

11

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (2,119 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

49.5%53.5%57.5%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
6.9
Deaths
6.7
Assists
14.1
KDA
3.2
Kill participation
57%
Physical damage
6,707
Magical damage
17,661
Damage taken
29,398
Damage to buildings
4,577
Hero damage / min
658
Last hits / min
7.1
Net worth / min
491
XP / min
745
Game length
39.6 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 50.4%

win rate

pick rate

games

Chipped Vest

42.4%

25.0%

59

Duelist Gloves

58.7%

19.5%

46

Possessed Mask

60.5%

16.1%

38

Weighted Dice

50.0%

8.5%

20

Dormant Curio

33.3%

7.6%

18

Occult Bracelet

53.3%

6.4%

15

Pollywog Charm

50.0%

5.1%

12

Ash Legion Shield

70.0%

4.2%

10

Dagger of Ristul

37.5%

3.4%

8

Enhancements

win rate

pick rate

games

Tough

50.4%

52.1%

123

Brawny

52.7%

23.3%

55

Quickened

51.2%

18.2%

43

Vital

53.3%

12.7%

30

Crude

0.0%

0.4%

1

Tier 2

an item of this tier was held in 72.0% of games · win rate 50.0%

win rate

pick rate

games

Searing Signet

41.9%

25.3%

43

Mana Draught

50.0%

20.0%

34

Poor Man's Shield

53.8%

15.3%

26

Defiant Shell

43.5%

13.5%

23

Crippling Crossbow

85.7%

8.2%

14

Tumbler's Toy

50.0%

7.1%

12

Essence Ring

30.0%

5.9%

10

Medallion of Courage

57.1%

4.1%

7

Seeds of Serenity

100.0%

0.6%

1

Enhancements

win rate

pick rate

games

Tough

61.3%

54.7%

93

Quickened

47.2%

21.2%

36

Brawny

28.6%

20.6%

35

Crude

25.0%

2.4%

4

Greedy

33.3%

1.8%

3

Tier 3

an item of this tier was held in 70.8% of games · win rate 48.5%

win rate

pick rate

games

Cloak of Flames

57.4%

32.3%

54

Gunpowder Gauntlet

45.2%

25.1%

42

Serrated Shiv

44.4%

21.6%

36

Partisan's Brand

53.8%

7.8%

13

Unrelenting Eye

28.6%

4.2%

7

Jidi Pollen Bag

33.3%

3.6%

6

Stormcrafter

50.0%

2.4%

4

Psychic Headband

33.3%

1.8%

3

Spellslinger

50.0%

1.2%

2

Enhancements

win rate

pick rate

games

Tough

49.0%

61.1%

102

Brawny

37.8%

22.2%

37

Quickened

60.0%

15.0%

25

Crude

40.0%

3.0%

5

Greedy

50.0%

1.2%

2

Timeless

100.0%

1.2%

2

Tier 4

an item of this tier was held in 36.4% of games · win rate 53.5%

win rate

pick rate

games

Conjurer's Catalyst

51.9%

31.4%

27

Giant's Maul

62.5%

27.9%

24

Rattlecage

41.7%

14.0%

12

Prophet's Pendulum

57.1%

8.1%

7

Enchanter's Bauble

60.0%

5.8%

5

Dandelion Amulet

25.0%

4.7%

4

Flayer's Bota

66.7%

3.5%

3

Idol of Scree'auk

33.3%

3.5%

3

Metamorphic Mandible

100.0%

1.2%

1

Enhancements

win rate

pick rate

games

Tough

58.3%

55.8%

48

Brawny

35.7%

16.3%

14

Quickened

54.5%

12.8%

11

Timeless

55.6%

10.5%

9

Crude

50.0%

4.7%

4

Tier 5

an item of this tier was held in 2.5% of games · win rate 100.0%

win rate

pick rate

games

Fallen Sky

100.0%

33.3%

2

Dezun Bloodrite

100.0%

16.7%

1

Minotaur Horn

100.0%

16.7%

1

Witchbane

100.0%

16.7%

1

Book of the Dead

100.0%

16.7%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 236 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).