Phoenix

Phoenix

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

A

Tier

8 / 32

Rank

51.2%

Win rate

1.2%

Pick rate

17,245

Games

Build

Talents

25
30%69.7%
70%64.5%
20
11%67.6%
89%61.3%
15
22%62.9%
78%56.7%
10
36%52.3%
64%55.7%

Pick rate and win rate; hover a tile for the talent.

First levels

Fire Spirits
›Icarus Dive
›Fire Spirits

Ability order

Fire Spirits

level 7

›
Icarus Dive

level 9

›
Sun Ray

level 15

Starting items

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Faerie Fire

22% 42.1%

Boots

Tranquil Boots

77%

50.6%

Boots of Speed

17%

52.7%

Items in the order they are bought

Spirit Vessel
›Eul's Scepter of Divinity
›Shiva's Guard
›
Aghanim's Scepter73%23%
Refresher Orb75%17%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 1,069 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Phoenix · Win rate, 30 days

47.7%51.2%54.6%58.1%10/2310/2811/311/811/14

Phoenix · Pick rate, 30 days

1.2%1.3%1.4%1.5%10/2310/2811/311/811/14

Phoenix · Games a day, 30 days

28149470691910/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Tranquil Boots

50.6%

76.6%

3,091

Boots of Speed

52.7%

17.0%

685

Boots of Travel

69.0%

3.5%

142

Boots of Bearing

71.2%

1.8%

73

Power Treads

60.9%

0.6%

23

Arcane Boots

50.0%

0.2%

8

Starting items

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Faerie Fire

42.1%

21.6%

19

Iron Branch
Observer Ward
Sentry Ward
Tango
Enchanted Mango
Wind Lace

61.5%

14.8%

13

Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

83.3%

13.6%

12

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Blood Grenade

63.6%

12.5%

11

Gauntlets of Strength
Circlet
Sentry Ward
Tango
Faerie Fire
Blood Grenade

40.0%

11.4%

10

Iron Branch
Magic Stick
Observer Ward
Sentry Ward2
Tango

75.0%

9.1%

8

Items

Item sets

win rate

pick rate

games

Shiva's GuardSpirit Vessel

65.8%

28.9%

73

Eul's Scepter of DivinitySpirit Vessel

45.7%

13.8%

35

Eul's Scepter of DivinityEssence Distiller

71.4%

5.5%

14

Aghanim's ScepterSpirit Vessel

40.0%

4.0%

10

Shiva's GuardEssence Distiller

71.4%

2.8%

7

KayaMeteor Hammer
Spirit Vessel

71.4%

2.8%

7

Lotus OrbSpirit Vessel

28.6%

2.8%

7

Refresher OrbShiva's Guard

66.7%

2.4%

6

Eul's Scepter of DivinityShiva's Guard

40.0%

2.0%

5

Item 1

win rate

pick rate

games

Spirit Vessel

47.6%

61.8%

191

Essence Distiller

53.1%

10.4%

32

Shiva's Guard

46.2%

8.4%

26

Eul's Scepter of Divinity

46.2%

4.2%

13

Hand of Midas

44.4%

2.9%

9

Rod of Atos

42.9%

2.3%

7

Consecrated Wraps

57.1%

2.3%

7

Orchid Malevolence

40.0%

1.6%

5

KayaMeteor Hammer

60.0%

1.6%

5

Item 2

win rate

pick rate

games

Shiva's Guard

64.0%

35.2%

89

Eul's Scepter of Divinity

54.7%

20.9%

53

Aghanim's Scepter

44.4%

7.1%

18

KayaMeteor Hammer

64.3%

5.5%

14

Lotus Orb

28.6%

5.5%

14

Refresher Orb

69.2%

5.1%

13

Scythe of Vyse

50.0%

3.2%

8

Spirit Vessel

60.0%

2.0%

5

Pipe of Insight

75.0%

1.6%

4

Item 3

win rate

pick rate

games

Shiva's Guard

67.6%

25.6%

34

Aghanim's Scepter

77.8%

13.5%

18

Eul's Scepter of Divinity

46.2%

9.8%

13

Scythe of Vyse

72.7%

8.3%

11

Refresher Orb

70.0%

7.5%

10

KayaMeteor Hammer

90.0%

7.5%

10

Aeon Disk

60.0%

3.8%

5

Ghost Scepter

25.0%

3.0%

4

Pipe of Insight

50.0%

3.0%

4

Item 4

win rate

pick rate

games

Aghanim's Scepter

72.7%

23.4%

11

Refresher Orb

75.0%

17.0%

8

Shiva's Guard

60.0%

10.6%

5

Eul's Scepter of Divinity

33.3%

6.4%

3

Item 5

win rate

pick rate

games

Too few games.

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (309 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

29.5%48.3%67%25 min35 min45 min55 min65 min

Hover the chart for the numbers

Average game

Kills
6.4
Deaths
9.4
Assists
17.7
KDA
2.6
Kill participation
63%
Physical damage
2,082
Magical damage
20,792
Damage taken
19,631
Damage to buildings
535
Hero damage / min
635
Last hits / min
2.9
Net worth / min
331
XP / min
585
Game length
40.3 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 50.0%

win rate

pick rate

games

Chipped Vest

83.3%

15.8%

6

Ash Legion Shield

33.3%

15.8%

6

Dormant Curio

50.0%

15.8%

6

Possessed Mask

25.0%

10.5%

4

Pollywog Charm

0.0%

7.9%

3

Forager's Kit

66.7%

7.9%

3

Duelist Gloves

50.0%

5.3%

2

Occult Bracelet

50.0%

5.3%

2

Kobold Cup

50.0%

5.3%

2

Enhancements

win rate

pick rate

games

Brawny

57.1%

73.7%

28

Vital

33.3%

15.8%

6

Quickened

25.0%

10.5%

4

Greedy

33.3%

7.9%

3

Tier 2

an item of this tier was held in 86.8% of games · win rate 51.5%

win rate

pick rate

games

Searing Signet

41.2%

51.5%

17

Essence Ring

83.3%

18.2%

6

Mana Draught

50.0%

12.1%

4

Poor Man's Shield

50.0%

6.1%

2

Medallion of Courage

100.0%

3.0%

1

Tumbler's Toy

0.0%

3.0%

1

Defiant Shell

100.0%

3.0%

1

Crippling Crossbow

0.0%

3.0%

1

Enhancements

win rate

pick rate

games

Greedy

46.7%

45.5%

15

Brawny

61.5%

39.4%

13

Quickened

50.0%

12.1%

4

Tough

0.0%

3.0%

1

Timeless

100.0%

3.0%

1

Tier 3

an item of this tier was held in 36.8% of games · win rate 50.0%

win rate

pick rate

games

Cloak of Flames

60.0%

35.7%

5

Unrelenting Eye

50.0%

28.6%

4

Stormcrafter

50.0%

14.3%

2

Psychic Headband

100.0%

7.1%

1

Jidi Pollen Bag

0.0%

7.1%

1

Partisan's Brand

0.0%

7.1%

1

Enhancements

win rate

pick rate

games

Greedy

44.4%

64.3%

9

Brawny

66.7%

21.4%

3

Quickened

50.0%

14.3%

2

Tier 4

an item of this tier was held in 23.7% of games · win rate 55.6%

win rate

pick rate

games

Conjurer's Catalyst

66.7%

66.7%

6

Enchanter's Bauble

0.0%

11.1%

1

Dandelion Amulet

0.0%

11.1%

1

Rattlecage

100.0%

11.1%

1

Tier 5

an item of this tier was held in 5.3% of games · win rate 0.0%

win rate

pick rate

games

Harmonizer

0.0%

100.0%

2

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 38 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).