Lone Druid

Lone Druid

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

B

Tier

11 / 23

Rank

50.4%

Win rate

1.1%

Pick rate

14,839

Games

Build

Talents

25
?–
?–
20
27%76.5%
73%66.3%
15
16%47.1%
84%54.8%
10
80%48.1%
20%44.1%

Pick rate and win rate; hover a tile for the talent.

First levels

Entangle
›Spirit Link
›Spirit Link

Ability order

Spirit Link

level 7

›
Entangle

level 9

›
Savage Roar

level 16

Starting items

Iron Branch
Faerie Fire
Orb of Blight

23% 47.3%

Boots

Power Treads

76%

51.1%

Boots of Speed

12%

51.9%

Items in the order they are bought

Mjollnir
›Aghanim's Scepter
›Silver Edge
›
Black King Bar60%45%
Butterfly76%14%
Monkey King Bar76%9%
›
Skull Basher69%13%
Diffusal Blade71%8%
Sange90%4%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 674 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Lone Druid · Win rate, 30 days

46.5%49.3%52.2%55.0%10/2310/2811/311/811/14

Lone Druid · Pick rate, 30 days

1.1%1.2%1.3%1.4%10/2310/2811/311/811/14

Lone Druid · Games a day, 30 days

22943363884210/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Power Treads

51.1%

76.3%

3,098

Boots of Speed

51.9%

12.2%

497

Phase Boots

49.1%

7.1%

287

Boots of Travel

59.1%

3.7%

149

Boots of Travel 2

64.0%

0.6%

25

Tranquil Boots

25.0%

0.1%

4

Starting items

Iron Branch
Faerie Fire
Orb of Blight

47.3%

22.5%

55

Quelling Blade
Iron Branch
Orb of Blight

42.0%

20.5%

50

Iron Branch
Orb of Blight

43.2%

15.2%

37

Quelling Blade
Iron Branch
Magic Stick
Tango
Faerie Fire

57.1%

14.3%

35

Quelling Blade
Iron Branch3

55.6%

7.4%

18

Quelling Blade
Iron Branch
Tango
Faerie Fire

58.8%

7.0%

17

Items

Item sets

win rate

pick rate

games

Aghanim's Scepter
MaelstromMjollnir

51.8%

90.7%

488

MaelstromMjollnir
Diffusal Blade

58.3%

2.2%

12

Aghanim's ScepterMaelstrom

11.1%

1.7%

9

Aghanim's ScepterDiffusal Blade

100.0%

0.6%

3

Desolator
Echo SabreHarpoon

66.7%

0.6%

3

Item 1

win rate

pick rate

games

MaelstromMjollnir

49.7%

87.9%

503

Aghanim's Scepter

44.4%

4.7%

27

Maelstrom

11.1%

3.1%

18

Diffusal Blade

54.5%

1.9%

11

Desolator

71.4%

1.2%

7

Hand of Midas

0.0%

0.5%

3

Item 2

win rate

pick rate

games

Aghanim's Scepter

51.9%

90.0%

484

MaelstromMjollnir

43.3%

5.6%

30

Diffusal Blade

80.0%

0.9%

5

Echo SabreHarpoon

50.0%

0.7%

4

Shadow BladeSilver Edge

33.3%

0.6%

3

Item 3

win rate

pick rate

games

Shadow BladeSilver Edge

60.9%

76.4%

363

Shadow Blade

26.5%

10.3%

49

Black King Bar

38.9%

3.8%

18

Aghanim's Scepter

66.7%

2.5%

12

MaelstromMjollnir

75.0%

1.7%

8

Diffusal BladeDisperser

57.1%

1.5%

7

Butterfly

75.0%

0.8%

4

Item 4

win rate

pick rate

games

Black King Bar

59.8%

45.1%

169

Butterfly

76.5%

13.6%

51

Monkey King Bar

75.8%

8.8%

33

Diffusal BladeDisperser

64.3%

7.5%

28

Shadow BladeSilver Edge

62.5%

6.4%

24

Skull Basher

69.6%

6.1%

23

Diffusal Blade

55.6%

2.4%

9

Assault Cuirass

85.7%

1.9%

7

Aghanim's Scepter

50.0%

1.1%

4

Item 5

win rate

pick rate

games

Black King Bar

69.4%

22.2%

62

Butterfly

68.4%

20.4%

57

Monkey King Bar

64.6%

17.2%

48

Skull Basher

68.6%

12.5%

35

Diffusal Blade

71.4%

7.5%

21

Sange

90.0%

3.6%

10

Blink Dagger

66.7%

3.2%

9

Nullifier

44.4%

3.2%

9

Assault Cuirass

62.5%

2.9%

8

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (572 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

33%56.8%80.5%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
7.8
Deaths
3.7
Assists
8.1
KDA
4.3
Kill participation
43%
Physical damage
15,760
Magical damage
2,225
Damage taken
12,158
Damage to buildings
8,667
Hero damage / min
626
Last hits / min
11.7
Net worth / min
694
XP / min
720
Game length
39.6 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 98.1% of games · win rate 52.8%

win rate

pick rate

games

Duelist Gloves

55.6%

17.0%

9

Possessed Mask

71.4%

13.2%

7

Dagger of Ristul

71.4%

13.2%

7

Weighted Dice

14.3%

13.2%

7

Chipped Vest

83.3%

11.3%

6

Dormant Curio

50.0%

11.3%

6

Ash Legion Shield

50.0%

7.5%

4

Stonefeather Satchel

25.0%

7.5%

4

Pollywog Charm

50.0%

3.8%

2

Enhancements

win rate

pick rate

games

Alert

50.0%

79.2%

42

Quickened

57.1%

13.2%

7

Nimble

50.0%

11.3%

6

Brawny

40.0%

9.4%

5

Vital

100.0%

1.9%

1

Tier 2

an item of this tier was held in 61.1% of games · win rate 57.6%

win rate

pick rate

games

Defiant Shell

54.5%

33.3%

11

Medallion of Courage

57.1%

21.2%

7

Crippling Crossbow

42.9%

21.2%

7

Poor Man's Shield

60.0%

15.2%

5

Searing Signet

100.0%

9.1%

3

Enhancements

win rate

pick rate

games

Alert

57.1%

63.6%

21

Nimble

50.0%

24.2%

8

Quickened

66.7%

9.1%

3

Brawny

100.0%

3.0%

1

Tier 3

an item of this tier was held in 70.4% of games · win rate 55.3%

win rate

pick rate

games

Serrated Shiv

23.1%

34.2%

13

Cloak of Flames

83.3%

31.6%

12

Gunpowder Gauntlet

60.0%

26.3%

10

Stormcrafter

0.0%

2.6%

1

Partisan's Brand

100.0%

2.6%

1

Unrelenting Eye

100.0%

2.6%

1

Enhancements

win rate

pick rate

games

Alert

54.5%

86.8%

33

Nimble

60.0%

13.2%

5

Tier 4

an item of this tier was held in 42.6% of games · win rate 56.5%

win rate

pick rate

games

Giant's Maul

60.0%

43.5%

10

Flayer's Bota

50.0%

26.1%

6

Enchanter's Bauble

33.3%

13.0%

3

Conjurer's Catalyst

100.0%

8.7%

2

Rattlecage

100.0%

4.3%

1

Prophet's Pendulum

0.0%

4.3%

1

Enhancements

win rate

pick rate

games

Alert

58.8%

73.9%

17

Nimble

25.0%

17.4%

4

Quickened

100.0%

8.7%

2

Tier 5

an item of this tier was held in 1.9% of games · win rate 100.0%

win rate

pick rate

games

Stygian Desolator

100.0%

100.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 54 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).