Monkey King

Monkey King

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

19 / 23

Rank

46.6%

Win rate

1.4%

Pick rate

18,867

Games

STRATZ has no build data for this hero, rank and position right now.
No matchup data from STRATZ right now.

Monkey King · Win rate, 30 days

40.9%44.6%48.3%52.0%10/2310/2811/311/811/14

Monkey King · Pick rate, 30 days

0.8%1.0%1.2%1.4%10/2310/2811/311/811/14

Monkey King · Games a day, 30 days

17443269194910/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Items

Item sets

win rate

pick rate

games

Aghanim's ScepterRadiance

64.2%

15.2%

53

Black King BarDesolator

56.0%

7.2%

25

Aghanim's ScepterBattle Fury

50.0%

6.9%

24

Battle Fury
YashaManta Style

54.5%

6.3%

22

RadianceMage Slayer

47.4%

5.5%

19

DesolatorEcho Sabre

41.2%

4.9%

17

Desolator
Echo SabreHarpoon

66.7%

4.3%

15

DesolatorDiffusal Blade

61.5%

3.7%

13

Black King BarBattle Fury

45.5%

3.2%

11

Item 1

win rate

pick rate

games

Radiance

53.8%

25.4%

93

Battle Fury

50.0%

25.1%

92

Desolator

62.0%

13.7%

50

Diffusal Blade

40.8%

13.4%

49

Echo Sabre

25.9%

7.4%

27

MaelstromMjollnir

41.2%

4.6%

17

Mage Slayer

55.6%

2.5%

9

Hand of Midas

12.5%

2.2%

8

Black King Bar

60.0%

1.4%

5

Item 2

win rate

pick rate

games

Aghanim's Scepter

58.8%

23.0%

80

Black King Bar

40.0%

18.7%

65

YashaManta Style

50.0%

13.2%

46

Desolator

44.7%

10.9%

38

Echo SabreHarpoon

72.7%

6.3%

22

SangeSange and Yasha

75.0%

4.6%

16

Mage Slayer

43.8%

4.6%

16

Echo Sabre

20.0%

2.9%

10

Radiance

44.4%

2.6%

9

Item 3

win rate

pick rate

games

Black King Bar

49.6%

38.7%

117

Aghanim's Scepter

48.4%

10.3%

31

Echo SabreHarpoon

60.7%

9.3%

28

Eye of Skadi

75.0%

7.9%

24

Witch Blade

50.0%

4.0%

12

YashaManta Style

36.4%

3.6%

11

Diffusal BladeDisperser

40.0%

3.3%

10

Monkey King Bar

77.8%

3.0%

9

Butterfly

62.5%

2.6%

8

Item 4

win rate

pick rate

games

Eye of Skadi

74.1%

25.7%

58

Black King Bar

61.3%

13.7%

31

Monkey King Bar

44.0%

11.1%

25

Aghanim's Scepter

70.6%

7.5%

17

Butterfly

76.9%

5.8%

13

Skull Basher

80.0%

4.4%

10

Witch Blade

44.4%

4.0%

9

Nullifier

62.5%

3.5%

8

Echo SabreHarpoon

62.5%

3.5%

8

Item 5

win rate

pick rate

games

Eye of Skadi

75.0%

28.2%

40

Butterfly

73.3%

10.6%

15

Monkey King Bar

76.9%

9.2%

13

Witch Blade

90.9%

7.7%

11

Skull Basher

37.5%

5.6%

8

Black King Bar

42.9%

4.9%

7

Crystalys

57.1%

4.9%

7

Satanic

100.0%

4.2%

6

Diffusal Blade

40.0%

3.5%

5

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (366 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Neutral items

Tier 1

an item of this tier was held in 98.5% of games · win rate 47.0%

win rate

pick rate

games

Possessed Mask

27.8%

27.3%

18

Duelist Gloves

70.0%

15.2%

10

Chipped Vest

28.6%

10.6%

7

Dormant Curio

28.6%

10.6%

7

Dagger of Ristul

83.3%

9.1%

6

Weighted Dice

33.3%

9.1%

6

Occult Bracelet

75.0%

6.1%

4

Pollywog Charm

75.0%

6.1%

4

Kobold Cup

100.0%

1.5%

1

Enhancements

win rate

pick rate

games

Alert

48.1%

78.8%

52

Brawny

66.7%

9.1%

6

Vital

0.0%

6.1%

4

Quickened

50.0%

6.1%

4

Nimble

0.0%

1.5%

1

Tier 2

an item of this tier was held in 64.2% of games · win rate 53.5%

win rate

pick rate

games

Defiant Shell

44.4%

41.9%

18

Mana Draught

28.6%

16.3%

7

Poor Man's Shield

85.7%

16.3%

7

Searing Signet

66.7%

7.0%

3

Essence Ring

66.7%

7.0%

3

Crippling Crossbow

100.0%

4.7%

2

Seeds of Serenity

100.0%

2.3%

1

Medallion of Courage

0.0%

2.3%

1

Tumbler's Toy

0.0%

2.3%

1

Enhancements

win rate

pick rate

games

Alert

52.6%

88.4%

38

Quickened

50.0%

9.3%

4

Nimble

100.0%

2.3%

1

Brawny

0.0%

2.3%

1

Tier 3

an item of this tier was held in 64.2% of games · win rate 53.5%

win rate

pick rate

games

Serrated Shiv

63.2%

44.2%

19

Gunpowder Gauntlet

45.5%

25.6%

11

Cloak of Flames

50.0%

9.3%

4

Stormcrafter

50.0%

9.3%

4

Partisan's Brand

50.0%

4.7%

2

Unrelenting Eye

50.0%

4.7%

2

Jidi Pollen Bag

0.0%

2.3%

1

Enhancements

win rate

pick rate

games

Alert

56.1%

95.3%

41

Brawny

0.0%

4.7%

2

Nimble

100.0%

2.3%

1

Tier 4

an item of this tier was held in 32.8% of games · win rate 50.0%

win rate

pick rate

games

Giant's Maul

57.1%

63.6%

14

Prophet's Pendulum

0.0%

13.6%

3

Enchanter's Bauble

50.0%

9.1%

2

Flayer's Bota

100.0%

9.1%

2

Dandelion Amulet

0.0%

4.5%

1

Enhancements

win rate

pick rate

games

Alert

55.0%

90.9%

20

Timeless

0.0%

4.5%

1

Brawny

0.0%

4.5%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 67 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).