Sand King

Sand King

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

–

Rank

47.9%

Win rate

0.9%

Pick rate

13,175

Games

Build

Talents

25
35%69.2%
65%68.0%
20
85%60.0%
15%80.0%
15
53%58.9%
47%53.9%
10
34%61.2%
66%51.5%

Pick rate and win rate; hover a tile for the talent.

First levels

Sand Storm
›Burrowstrike
›Sand Storm

Ability order

Sand Storm

level 7

›
Burrowstrike

level 10

›
Stinger

level 15

Starting items

Quelling Blade
Gauntlets of Strength
Iron Branch
Circlet
Tango

24% 42.9%

Boots

Phase Boots

46%

49.1%

Boots of Speed

19%

53.5%

Items in the order they are bought

Blink Dagger
›Aghanim's Scepter
›Eul's Scepter of Divinity
›
Shiva's Guard81%19%
Skull Basher50%16%
Black King Bar89%10%
›
Boots of Travel100%8%
Sange50%8%
Kaya50%8%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 335 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Sand King · Win rate, 30 days

42.2%46.3%50.4%54.5%10/2310/2811/311/811/14

Sand King · Pick rate, 30 days

0.6%0.8%0.9%1.0%10/2310/2811/311/811/14

Sand King · Games a day, 30 days

17335754072410/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Phase Boots

49.1%

46.0%

1,614

Boots of Speed

53.5%

18.8%

662

Boots of Travel

65.7%

14.2%

498

Arcane Boots

50.1%

10.3%

361

Power Treads

47.2%

6.6%

233

Tranquil Boots

51.1%

2.6%

92

Starting items

Quelling Blade
Gauntlets of Strength
Iron Branch
Circlet
Tango

42.9%

24.1%

14

Quelling Blade
Gauntlets of Strength
Iron Branch
Tango

50.0%

17.2%

10

Quelling Blade
Iron Branch
Circlet
Tango

25.0%

13.8%

8

Iron Branch
Circlet
Tango

62.5%

13.8%

8

Quelling Blade
Iron Branch
Magic Stick
Tango
Faerie Fire

40.0%

8.6%

5

Gauntlets of Strength
Iron Branch
Circlet
Tango

80.0%

8.6%

5

Items

Item sets

win rate

pick rate

games

Blink DaggerAghanim's Scepter

52.5%

61.1%

80

Blink DaggerEul's Scepter of Divinity

44.4%

13.7%

18

Blink DaggerShiva's Guard

50.0%

4.6%

6

Blink DaggerVeil of Discord

60.0%

3.8%

5

Blink DaggerConsecrated Wraps

50.0%

3.1%

4

Blink DaggerHand of Midas

66.7%

2.3%

3

Item 1

win rate

pick rate

games

Blink Dagger

48.8%

89.8%

123

Hand of Midas

66.7%

2.2%

3

Item 2

win rate

pick rate

games

Aghanim's Scepter

52.5%

61.1%

80

Eul's Scepter of Divinity

36.8%

14.5%

19

Blink Dagger

44.4%

6.9%

9

Shiva's Guard

42.9%

5.3%

7

Veil of Discord

50.0%

3.1%

4

Consecrated Wraps

66.7%

2.3%

3

Item 3

win rate

pick rate

games

Aghanim's Scepter

51.9%

24.1%

27

Black King Bar

42.1%

17.0%

19

Eul's Scepter of Divinity

64.7%

15.2%

17

Shiva's Guard

69.2%

11.6%

13

Skull Basher

66.7%

8.0%

9

Boots of Travel

50.0%

3.6%

4

CrystalysDaedalus

100.0%

2.7%

3

Item 4

win rate

pick rate

games

Shiva's Guard

81.3%

18.6%

16

Skull Basher

50.0%

16.3%

14

Black King Bar

88.9%

10.5%

9

Aghanim's Scepter

71.4%

8.1%

7

CrystalysRevenant's Brooch

57.1%

8.1%

7

CrystalysDaedalus

50.0%

7.0%

6

Crystalys

33.3%

7.0%

6

Veil of DiscordBloodstone

75.0%

4.7%

4

Eul's Scepter of Divinity

66.7%

3.5%

3

Item 5

win rate

pick rate

games

Shiva's Guard

87.5%

16.3%

8

Eul's Scepter of Divinity

57.1%

14.3%

7

Skull Basher

50.0%

12.2%

6

Boots of Travel

100.0%

8.2%

4

Black King Bar

100.0%

8.2%

4

Sange

50.0%

8.2%

4

Kaya

50.0%

8.2%

4

Veil of Discord

66.7%

6.1%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (137 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

20%41.3%62.5%25 min35 min45 min55 min65 min

Hover the chart for the numbers

Average game

Kills
7.5
Deaths
8.0
Assists
15.0
KDA
2.8
Kill participation
57%
Physical damage
6,846
Magical damage
20,987
Damage taken
24,781
Damage to buildings
694
Hero damage / min
700
Last hits / min
6.4
Net worth / min
465
XP / min
752
Game length
41.5 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 41.2%

win rate

pick rate

games

Dormant Curio

33.3%

17.6%

6

Chipped Vest

20.0%

14.7%

5

Possessed Mask

60.0%

14.7%

5

Occult Bracelet

50.0%

11.8%

4

Pollywog Charm

50.0%

11.8%

4

Ash Legion Shield

33.3%

8.8%

3

Duelist Gloves

100.0%

5.9%

2

Stonefeather Satchel

0.0%

5.9%

2

Kobold Cup

0.0%

2.9%

1

Enhancements

win rate

pick rate

games

Mystical

37.5%

47.1%

16

Vital

38.5%

38.2%

13

Alert

42.9%

20.6%

7

Quickened

66.7%

8.8%

3

Tier 2

an item of this tier was held in 73.5% of games · win rate 44.0%

win rate

pick rate

games

Searing Signet

50.0%

64.0%

16

Tumbler's Toy

66.7%

12.0%

3

Mana Draught

0.0%

8.0%

2

Seeds of Serenity

0.0%

4.0%

1

Essence Ring

100.0%

4.0%

1

Defiant Shell

0.0%

4.0%

1

Poor Man's Shield

0.0%

4.0%

1

Enhancements

win rate

pick rate

games

Mystical

33.3%

72.0%

18

Quickened

40.0%

20.0%

5

Greedy

33.3%

12.0%

3

Alert

100.0%

8.0%

2

Timeless

0.0%

4.0%

1

Tier 3

an item of this tier was held in 52.9% of games · win rate 50.0%

win rate

pick rate

games

Cloak of Flames

75.0%

44.4%

8

Gunpowder Gauntlet

25.0%

22.2%

4

Serrated Shiv

33.3%

16.7%

3

Stormcrafter

0.0%

11.1%

2

Partisan's Brand

100.0%

5.6%

1

Enhancements

win rate

pick rate

games

Mystical

46.2%

72.2%

13

Greedy

50.0%

11.1%

2

Titanic

0.0%

5.6%

1

Alert

100.0%

5.6%

1

Quickened

100.0%

5.6%

1

Tier 4

an item of this tier was held in 38.2% of games · win rate 61.5%

win rate

pick rate

games

Conjurer's Catalyst

77.8%

69.2%

9

Dandelion Amulet

0.0%

15.4%

2

Prophet's Pendulum

0.0%

7.7%

1

Enchanter's Bauble

100.0%

7.7%

1

Enhancements

win rate

pick rate

games

Timeless

60.0%

76.9%

10

Alert

50.0%

15.4%

2

Quickened

100.0%

7.7%

1

Tier 5

an item of this tier was held in 5.9% of games · win rate 50.0%

win rate

pick rate

games

Spider Legs

0.0%

50.0%

1

Dezun Bloodrite

100.0%

50.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 34 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).