Viper

Viper

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

23 / 33

Rank

48.4%

Win rate

1.3%

Pick rate

18,033

Games

Build

Talents

25
62%62.8%
38%57.6%
20
29%56.0%
71%56.6%
15
54%54.4%
46%49.0%
10
29%50.4%
71%50.6%

Pick rate and win rate; hover a tile for the talent.

First levels

Poison Attack
›Corrosive Skin
›Poison Attack

Ability order

Poison Attack

level 7

›
Corrosive Skin

level 15

Starting items

Iron Branch
Circlet
Observer Ward
Tango
Faerie Fire

30% 49.1%

Boots

Boots of Travel

50%

54.1%

Power Treads

28%

51.2%

Items in the order they are bought

Boots of Travel
›Orchid Malevolence
›Blink Dagger
›
Black King Bar50%20%
Dragon Lance54%9%
Aghanim's Scepter44%9%
›
Force Staff70%15%
Shiva's Guard75%9%
Eye of Skadi82%6%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 803 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Viper · Win rate, 30 days

44.2%47.6%51.0%54.5%10/2310/2811/311/811/14

Viper · Pick rate, 30 days

0.9%1.1%1.2%1.4%10/2310/2811/311/811/14

Viper · Games a day, 30 days

19645671797710/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Boots of Travel

54.1%

49.7%

2,626

Power Treads

51.2%

28.0%

1,480

Boots of Speed

53.4%

18.3%

966

Boots of Travel 2

57.0%

1.8%

93

Phase Boots

46.2%

0.7%

39

Arcane Boots

54.5%

0.6%

33

Starting items

Iron Branch
Circlet
Observer Ward
Tango
Faerie Fire

49.1%

30.1%

53

Iron Branch
Circlet
Tango
Faerie Fire

54.8%

17.6%

31

Iron Branch
Observer Ward
Tango
Faerie Fire

42.3%

14.8%

26

Iron Branch
Observer Ward
Tango

43.8%

9.1%

16

Slippers of Agility
Iron Branch
Circlet
Observer Ward
Tango
Faerie Fire

42.9%

8.0%

14

Iron Branch
Circlet
Observer Ward
Tango
Enchanted Mango

53.8%

7.4%

13

Items

Item sets

win rate

pick rate

games

Boots of Travel
Force StaffHurricane Pike

58.1%

9.5%

43

Boots of TravelAghanim's Scepter

35.9%

8.6%

39

Boots of TravelConsecrated Wraps

55.2%

6.4%

29

Blink DaggerBoots of Travel

57.7%

5.8%

26

Blink DaggerOrchid Malevolence

44.0%

5.5%

25

YashaManta Style
Force StaffHurricane Pike

43.5%

5.1%

23

Boots of TravelMage Slayer

41.2%

3.8%

17

Boots of TravelOrchid Malevolence

47.1%

3.8%

17

Force StaffHurricane Pike
Mage Slayer

42.9%

3.1%

14

Item 1

win rate

pick rate

games

Boots of Travel

49.0%

45.2%

210

Force StaffHurricane Pike

45.2%

9.0%

42

Orchid Malevolence

48.6%

7.5%

35

Aghanim's Scepter

51.4%

7.5%

35

Blink Dagger

57.6%

7.1%

33

Mage Slayer

31.0%

6.2%

29

Consecrated Wraps

45.5%

2.4%

11

YashaManta Style

40.0%

2.2%

10

Rod of Atos

25.0%

1.7%

8

Item 2

win rate

pick rate

games

Force StaffHurricane Pike

53.7%

18.1%

82

Blink Dagger

49.0%

10.8%

49

Aghanim's Scepter

41.5%

9.1%

41

YashaManta Style

43.6%

8.6%

39

Consecrated Wraps

60.0%

7.7%

35

Boots of Travel

35.3%

7.5%

34

Dragon Lance

56.7%

6.6%

30

Orchid Malevolence

46.2%

5.8%

26

Black King Bar

33.3%

5.3%

24

Item 3

win rate

pick rate

games

Force StaffHurricane Pike

52.9%

17.2%

68

Black King Bar

48.1%

13.6%

54

Aghanim's Scepter

53.3%

11.4%

45

YashaManta Style

59.1%

11.1%

44

Blink Dagger

55.6%

6.8%

27

Dragon Lance

27.8%

4.5%

18

Consecrated Wraps

41.2%

4.3%

17

Shiva's Guard

50.0%

4.0%

16

Orchid Malevolence

40.0%

3.8%

15

Item 4

win rate

pick rate

games

Black King Bar

50.0%

20.1%

56

Dragon Lance

53.8%

9.3%

26

Aghanim's Scepter

44.0%

9.0%

25

Shiva's Guard

69.6%

8.2%

23

YashaManta Style

50.0%

7.9%

22

Eye of Skadi

92.9%

5.0%

14

Linken's Sphere

66.7%

4.3%

12

Yasha

36.4%

3.9%

11

Orchid MalevolenceBloodthorn

87.5%

2.9%

8

Item 5

win rate

pick rate

games

Force Staff

70.4%

15.0%

27

Black King Bar

37.5%

8.9%

16

Shiva's Guard

75.0%

8.9%

16

Dragon Lance

46.7%

8.3%

15

Eye of Skadi

81.8%

6.1%

11

Blink Dagger

66.7%

5.0%

9

Specialist's Array

44.4%

5.0%

9

Aghanim's Scepter

50.0%

4.4%

8

Yasha

85.7%

3.9%

7

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (465 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

28.5%48%67.5%20 min30 min40 min50 min60 min70 min

Hover the chart for the numbers

Average game

Kills
10.1
Deaths
7.1
Assists
12.2
KDA
3.2
Kill participation
58%
Physical damage
9,565
Magical damage
18,657
Damage taken
22,475
Damage to buildings
3,728
Hero damage / min
743
Last hits / min
6.1
Net worth / min
479
XP / min
740
Game length
39.9 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 98.8% of games · win rate 56.0%

win rate

pick rate

games

Duelist Gloves

36.8%

22.6%

19

Possessed Mask

33.3%

17.9%

15

Chipped Vest

57.1%

16.7%

14

Dormant Curio

57.1%

8.3%

7

Weighted Dice

83.3%

7.1%

6

Occult Bracelet

80.0%

6.0%

5

Pollywog Charm

100.0%

6.0%

5

Ash Legion Shield

75.0%

4.8%

4

Stonefeather Satchel

50.0%

4.8%

4

Enhancements

win rate

pick rate

games

Alert

53.5%

51.2%

43

Quickened

65.0%

23.8%

20

Brawny

50.0%

21.4%

18

Vital

66.7%

7.1%

6

Nimble

0.0%

2.4%

2

Greedy

0.0%

1.2%

1

Tier 2

an item of this tier was held in 67.1% of games · win rate 66.7%

win rate

pick rate

games

Searing Signet

82.4%

29.8%

17

Essence Ring

81.8%

19.3%

11

Defiant Shell

66.7%

10.5%

6

Tumbler's Toy

50.0%

10.5%

6

Poor Man's Shield

20.0%

8.8%

5

Crippling Crossbow

25.0%

7.0%

4

Seeds of Serenity

66.7%

5.3%

3

Mana Draught

66.7%

5.3%

3

Medallion of Courage

100.0%

3.5%

2

Enhancements

win rate

pick rate

games

Alert

67.9%

49.1%

28

Brawny

61.1%

31.6%

18

Quickened

62.5%

14.0%

8

Nimble

75.0%

7.0%

4

Greedy

100.0%

1.8%

1

Tier 3

an item of this tier was held in 57.6% of games · win rate 59.2%

win rate

pick rate

games

Serrated Shiv

64.3%

28.6%

14

Cloak of Flames

33.3%

24.5%

12

Gunpowder Gauntlet

62.5%

16.3%

8

Partisan's Brand

100.0%

8.2%

4

Stormcrafter

25.0%

8.2%

4

Unrelenting Eye

100.0%

4.1%

2

Psychic Headband

100.0%

4.1%

2

Jidi Pollen Bag

50.0%

4.1%

2

Spellslinger

100.0%

2.0%

1

Enhancements

win rate

pick rate

games

Alert

60.7%

57.1%

28

Brawny

53.8%

26.5%

13

Quickened

66.7%

12.2%

6

Nimble

50.0%

4.1%

2

Tier 4

an item of this tier was held in 38.8% of games · win rate 66.7%

win rate

pick rate

games

Giant's Maul

66.7%

27.3%

9

Conjurer's Catalyst

75.0%

24.2%

8

Rattlecage

75.0%

12.1%

4

Flayer's Bota

66.7%

9.1%

3

Dandelion Amulet

0.0%

9.1%

3

Prophet's Pendulum

66.7%

9.1%

3

Enchanter's Bauble

100.0%

3.0%

1

Idol of Scree'auk

100.0%

3.0%

1

Metamorphic Mandible

100.0%

3.0%

1

Enhancements

win rate

pick rate

games

Alert

62.5%

72.7%

24

Quickened

75.0%

12.1%

4

Timeless

66.7%

9.1%

3

Brawny

100.0%

6.1%

2

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 85 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).