Huskar

Huskar

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

25 / 33

Rank

48.3%

Win rate

1.3%

Pick rate

18,249

Games

Build

Talents

25
56%57.8%
44%58.6%
20
45%54.3%
55%57.9%
15
61%51.2%
39%51.2%
10
23%59.4%
77%45.5%

Pick rate and win rate; hover a tile for the talent.

First levels

Burning Spear
›Berserker's Blood
›Burning Spear

Ability order

Berserker's Blood

level 7

›
Burning Spear

level 10

›
Inner Fire

level 15

Starting items

Gauntlets of Strength
Observer Ward
Tango
Faerie Fire

28% 51.8%

Boots

Power Treads

47%

49.0%

Boots of Travel

19%

67.2%

Items in the order they are bought

Armlet of Mordiggian
›Blink Dagger
›Black King Bar
›
Aghanim's Scepter64%32%
Dragon Lance69%8%
Sange56%8%
›
Force Staff63%15%
Yasha63%11%
Satanic71%9%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 647 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Huskar · Win rate, 30 days

41.7%46.1%50.5%54.9%10/2310/2811/311/811/14

Huskar · Pick rate, 30 days

1.2%1.3%1.5%1.6%10/2310/2811/311/811/14

Huskar · Games a day, 30 days

27650373095710/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Power Treads

49.0%

46.5%

1,457

Boots of Travel

67.2%

19.5%

609

Boots of Speed

46.1%

17.5%

547

Phase Boots

49.3%

15.1%

473

Boots of Travel 2

60.0%

1.3%

40

Tranquil Boots

0.0%

0.1%

3

Starting items

Gauntlets of Strength
Observer Ward
Tango
Faerie Fire

51.8%

28.3%

56

Gauntlets of Strength
Observer Ward
Faerie Fire

62.8%

21.7%

43

Gauntlets of Strength
Iron Branch
Observer Ward
Tango
Faerie Fire

41.9%

15.7%

31

Gauntlets of Strength
Iron Branch
Magic Stick
Observer Ward
Faerie Fire

37.5%

8.1%

16

Gauntlets of Strength
Tango
Faerie Fire

26.7%

7.6%

15

Gauntlets of Strength
Magic Stick
Observer Ward
Faerie Fire

57.1%

7.1%

14

Items

Item sets

win rate

pick rate

games

Blink DaggerArmlet of Mordiggian

52.0%

48.2%

200

Armlet of Mordiggian
Force StaffHurricane Pike

55.2%

14.0%

58

Black King BarArmlet of Mordiggian

34.2%

9.2%

38

Armlet of MordiggianSange

42.3%

6.3%

26

Armlet of Mordiggian
SangeSange and Yasha

42.9%

5.1%

21

Armlet of MordiggianDragon Lance

55.0%

4.8%

20

Aghanim's ScepterArmlet of Mordiggian

66.7%

3.6%

15

Armlet of MordiggianConsecrated Wraps

57.1%

3.4%

14

Boots of TravelArmlet of Mordiggian

66.7%

1.4%

6

Item 1

win rate

pick rate

games

Armlet of Mordiggian

50.0%

99.5%

418

Item 2

win rate

pick rate

games

Blink Dagger

52.0%

48.2%

200

Force StaffHurricane Pike

55.2%

14.0%

58

Black King Bar

34.2%

9.2%

38

Sange

42.3%

6.3%

26

SangeSange and Yasha

45.5%

5.3%

22

Dragon Lance

55.0%

4.8%

20

Aghanim's Scepter

66.7%

3.6%

15

Consecrated Wraps

57.1%

3.4%

14

Boots of Travel

66.7%

1.4%

6

Item 3

win rate

pick rate

games

Black King Bar

48.4%

33.2%

128

Force StaffHurricane Pike

42.0%

13.0%

50

Blink Dagger

57.1%

12.7%

49

Aghanim's Scepter

62.8%

11.1%

43

SangeSange and Yasha

77.8%

7.0%

27

Sange

48.1%

7.0%

27

Boots of Travel

70.0%

2.6%

10

Dragon Lance

50.0%

2.6%

10

Consecrated Wraps

60.0%

2.6%

10

Item 4

win rate

pick rate

games

Aghanim's Scepter

63.6%

31.9%

99

Black King Bar

51.4%

22.6%

70

Dragon Lance

69.2%

8.4%

26

Sange

56.0%

8.1%

25

Satanic

45.8%

7.7%

24

Blink Dagger

46.7%

4.8%

15

Heart of Tarrasque

69.2%

4.2%

13

Force Staff

50.0%

3.9%

12

Boots of Travel

83.3%

1.9%

6

Item 5

win rate

pick rate

games

Aghanim's Scepter

59.1%

19.4%

44

Force Staff

62.9%

15.4%

35

Black King Bar

84.0%

11.0%

25

Yasha

62.5%

10.6%

24

Dragon Lance

72.7%

9.7%

22

Satanic

71.4%

9.3%

21

Boots of Travel

61.5%

5.7%

13

Heart of Tarrasque

66.7%

5.3%

12

Sange

57.1%

3.1%

7

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (420 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 51.8%

win rate

pick rate

games

Possessed Mask

50.0%

25.0%

14

Duelist Gloves

33.3%

16.1%

9

Dormant Curio

75.0%

14.3%

8

Stonefeather Satchel

57.1%

12.5%

7

Weighted Dice

50.0%

10.7%

6

Dagger of Ristul

33.3%

5.4%

3

Ash Legion Shield

66.7%

5.4%

3

Pollywog Charm

66.7%

5.4%

3

Chipped Vest

50.0%

3.6%

2

Enhancements

win rate

pick rate

games

Brawny

51.9%

48.2%

27

Quickened

59.1%

39.3%

22

Tough

37.5%

28.6%

16

Vital

33.3%

5.4%

3

Crude

100.0%

5.4%

3

Tier 2

an item of this tier was held in 57.1% of games · win rate 50.0%

win rate

pick rate

games

Defiant Shell

83.3%

18.8%

6

Essence Ring

33.3%

18.8%

6

Crippling Crossbow

40.0%

15.6%

5

Tumbler's Toy

40.0%

15.6%

5

Searing Signet

50.0%

12.5%

4

Poor Man's Shield

33.3%

9.4%

3

Medallion of Courage

100.0%

6.3%

2

Seeds of Serenity

0.0%

3.1%

1

Enhancements

win rate

pick rate

games

Brawny

52.9%

53.1%

17

Tough

44.4%

28.1%

9

Crude

60.0%

15.6%

5

Quickened

0.0%

3.1%

1

Tier 3

an item of this tier was held in 57.1% of games · win rate 53.1%

win rate

pick rate

games

Gunpowder Gauntlet

50.0%

37.5%

12

Cloak of Flames

44.4%

28.1%

9

Serrated Shiv

66.7%

18.8%

6

Unrelenting Eye

33.3%

9.4%

3

Partisan's Brand

100.0%

3.1%

1

Jidi Pollen Bag

100.0%

3.1%

1

Enhancements

win rate

pick rate

games

Tough

46.7%

46.9%

15

Brawny

44.4%

28.1%

9

Crude

85.7%

21.9%

7

Evolved

100.0%

3.1%

1

Quickened

0.0%

3.1%

1

Tier 4

an item of this tier was held in 37.5% of games · win rate 42.9%

win rate

pick rate

games

Rattlecage

71.4%

33.3%

7

Prophet's Pendulum

16.7%

28.6%

6

Giant's Maul

25.0%

19.0%

4

Conjurer's Catalyst

50.0%

9.5%

2

Flayer's Bota

0.0%

4.8%

1

Enchanter's Bauble

100.0%

4.8%

1

Enhancements

win rate

pick rate

games

Tough

22.2%

42.9%

9

Brawny

57.1%

33.3%

7

Crude

66.7%

14.3%

3

Quickened

50.0%

9.5%

2

Tier 5

an item of this tier was held in 1.8% of games · win rate 100.0%

win rate

pick rate

games

Witchbane

100.0%

100.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 56 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).