Dazzle

Dazzle

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

S

Tier

6 / 32

Rank

52.0%

Win rate

2.4%

Pick rate

33,223

Games

STRATZ has no build data for this hero, rank and position right now.
No matchup data from STRATZ right now.

Dazzle · Win rate, 30 days

49.4%51.1%52.8%54.5%10/2310/2811/311/811/14

Dazzle · Pick rate, 30 days

2.3%2.8%3.2%3.7%10/2310/2811/311/811/14

Dazzle · Games a day, 30 days

6721,0411,4101,77910/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Items

Item sets

win rate

pick rate

games

MekansmGuardian Greaves
Holy Locket

68.1%

22.5%

135

Blink DaggerHoly Locket

59.5%

13.2%

79

Glimmer CapeHoly Locket

59.5%

13.2%

79

MekansmHoly Locket

37.8%

6.2%

37

Force StaffHoly Locket

53.8%

4.3%

26

Aether LensHoly Locket

72.0%

4.2%

25

Eul's Scepter of DivinityHoly Locket

40.0%

3.3%

20

Force StaffGlimmer Cape

50.0%

2.7%

16

Solar CrestHoly Locket

53.3%

2.5%

15

Item 1

win rate

pick rate

games

Holy Locket

54.2%

60.9%

443

Glimmer Cape

51.7%

12.2%

89

Force Staff

52.6%

5.2%

38

MekansmGuardian Greaves

52.6%

5.2%

38

Eul's Scepter of Divinity

52.2%

3.2%

23

Aether Lens

47.6%

2.9%

21

Blink Dagger

62.5%

2.2%

16

Mekansm

28.6%

1.9%

14

Essence Distiller

46.2%

1.8%

13

Item 2

win rate

pick rate

games

MekansmGuardian Greaves

64.7%

22.2%

133

Blink Dagger

63.2%

17.7%

106

Glimmer Cape

54.2%

13.8%

83

Holy Locket

58.9%

12.2%

73

Force Staff

60.0%

5.8%

35

Mekansm

44.1%

5.7%

34

Aether Lens

70.6%

5.7%

34

Lotus Orb

73.3%

5.0%

30

Eul's Scepter of Divinity

59.1%

3.7%

22

Item 3

win rate

pick rate

games

Blink Dagger

66.7%

19.2%

66

Aether Lens

59.5%

12.2%

42

Glimmer Cape

61.0%

12.0%

41

MekansmGuardian Greaves

67.5%

11.7%

40

Aeon Disk

80.0%

7.3%

25

Holy Locket

60.0%

5.8%

20

Lotus Orb

77.8%

5.2%

18

Eul's Scepter of Divinity

75.0%

4.7%

16

Solar Crest

78.6%

4.1%

14

Item 4

win rate

pick rate

games

Aeon Disk

45.5%

17.3%

22

Aether Lens

58.8%

13.4%

17

Blink Dagger

62.5%

12.6%

16

MekansmGuardian Greaves

64.3%

11.0%

14

Glimmer Cape

75.0%

6.3%

8

Mekansm

100.0%

5.5%

7

Eul's Scepter of Divinity

40.0%

3.9%

5

Ghost Scepter

50.0%

3.1%

4

KayaMeteor Hammer

100.0%

3.1%

4

Item 5

win rate

pick rate

games

Mekansm

75.0%

16.7%

4

Aether Lens

75.0%

16.7%

4

Aeon Disk

33.3%

12.5%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (728 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 46.8%

win rate

pick rate

games

Dormant Curio

33.3%

21.8%

27

Kobold Cup

44.4%

14.5%

18

Pollywog Charm

62.5%

12.9%

16

Ash Legion Shield

33.3%

12.1%

15

Forager's Kit

50.0%

9.7%

12

Stonefeather Satchel

70.0%

8.1%

10

Duelist Gloves

44.4%

7.3%

9

Occult Bracelet

57.1%

5.6%

7

Possessed Mask

25.0%

3.2%

4

Enhancements

win rate

pick rate

games

Quickened

54.5%

53.2%

66

Mystical

45.9%

29.8%

37

Alert

15.0%

16.1%

20

Greedy

63.6%

8.9%

11

Vital

42.9%

5.6%

7

Tier 2

an item of this tier was held in 79.8% of games · win rate 48.5%

win rate

pick rate

games

Tumbler's Toy

43.5%

23.2%

23

Mana Draught

50.0%

22.2%

22

Essence Ring

52.9%

17.2%

17

Searing Signet

56.3%

16.2%

16

Medallion of Courage

25.0%

12.1%

12

Crippling Crossbow

60.0%

5.1%

5

Seeds of Serenity

50.0%

2.0%

2

Poor Man's Shield

100.0%

1.0%

1

Defiant Shell

100.0%

1.0%

1

Enhancements

win rate

pick rate

games

Greedy

50.7%

69.7%

69

Quickened

52.4%

21.2%

21

Alert

50.0%

10.1%

10

Mystical

28.6%

7.1%

7

Tier 3

an item of this tier was held in 33.1% of games · win rate 48.8%

win rate

pick rate

games

Psychic Headband

16.7%

29.3%

12

Spellslinger

88.9%

22.0%

9

Stormcrafter

80.0%

12.2%

5

Jidi Pollen Bag

40.0%

12.2%

5

Cloak of Flames

25.0%

9.8%

4

Partisan's Brand

66.7%

7.3%

3

Gunpowder Gauntlet

50.0%

4.9%

2

Serrated Shiv

0.0%

2.4%

1

Enhancements

win rate

pick rate

games

Greedy

51.9%

65.9%

27

Quickened

33.3%

22.0%

9

Mystical

66.7%

7.3%

3

Alert

50.0%

4.9%

2

Timeless

50.0%

4.9%

2

Tier 4

an item of this tier was held in 20.2% of games · win rate 52.0%

win rate

pick rate

games

Conjurer's Catalyst

57.1%

28.0%

7

Prophet's Pendulum

50.0%

24.0%

6

Enchanter's Bauble

50.0%

16.0%

4

Dandelion Amulet

66.7%

12.0%

3

Metamorphic Mandible

50.0%

8.0%

2

Idol of Scree'auk

100.0%

4.0%

1

Giant's Maul

0.0%

4.0%

1

Rattlecage

0.0%

4.0%

1

Enhancements

win rate

pick rate

games

Quickened

50.0%

56.0%

14

Timeless

60.0%

20.0%

5

Mystical

75.0%

16.0%

4

Alert

0.0%

8.0%

2

Tier 5

an item of this tier was held in 0.8% of games · win rate 0.0%

win rate

pick rate

games

Spider Legs

0.0%

100.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 124 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).