Bounty Hunter

Bounty Hunter

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

S

Tier

–

Rank

52.5%

Win rate

0.6%

Pick rate

8,428

Games

STRATZ has no build data for this hero, rank and position right now.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Bounty Hunter · Win rate, 30 days

48.5%53.8%59.0%64.3%10/2310/2811/311/811/14

Bounty Hunter · Pick rate, 30 days

0.4%0.5%0.6%0.7%10/2310/2811/311/811/14

Bounty Hunter · Games a day, 30 days

10021532944410/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Items

Item sets

win rate

pick rate

games

Eul's Scepter of DivinitySpirit Vessel

64.3%

9.3%

14

Eul's Scepter of DivinityEssence Distiller

28.6%

4.6%

7

Spirit VesselBoots of Bearing

85.7%

4.6%

7

Eul's Scepter of DivinityForce Staff

66.7%

4.0%

6

Aghanim's ScepterSpirit Vessel

80.0%

3.3%

5

Orchid MalevolenceEul's Scepter of Divinity

80.0%

3.3%

5

Eul's Scepter of DivinityBoots of Bearing

0.0%

2.6%

4

Force StaffEssence Distiller

25.0%

2.6%

4

Orchid MalevolenceSpirit Vessel

75.0%

2.6%

4

Item 1

win rate

pick rate

games

Spirit Vessel

61.7%

27.3%

47

Eul's Scepter of Divinity

42.3%

15.1%

26

Orchid Malevolence

47.6%

12.2%

21

Essence Distiller

31.6%

11.0%

19

Force Staff

53.8%

7.6%

13

Boots of Bearing

62.5%

4.7%

8

Aghanim's Scepter

83.3%

3.5%

6

Pipe of Insight

60.0%

2.9%

5

Lotus Orb

100.0%

2.3%

4

Item 2

win rate

pick rate

games

Eul's Scepter of Divinity

57.1%

18.5%

28

Lotus Orb

25.0%

10.6%

16

Pipe of Insight

60.0%

9.9%

15

Boots of Bearing

53.8%

8.6%

13

Aghanim's Scepter

72.7%

7.3%

11

Scythe of Vyse

80.0%

6.6%

10

Force Staff

44.4%

6.0%

9

Orchid Malevolence

71.4%

4.6%

7

Essence Distiller

20.0%

3.3%

5

Item 3

win rate

pick rate

games

Eul's Scepter of Divinity

90.0%

12.5%

10

Lotus Orb

55.6%

11.3%

9

Boots of Bearing

44.4%

11.3%

9

Scythe of Vyse

71.4%

8.8%

7

Black King Bar

50.0%

7.5%

6

Ghost Scepter

40.0%

6.3%

5

Force Staff

50.0%

5.0%

4

Aether Lens

66.7%

3.8%

3

Item 4

win rate

pick rate

games

Scythe of Vyse

40.0%

16.1%

5

Boots of Bearing

50.0%

12.9%

4

Item 5

win rate

pick rate

games

Too few games.

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (172 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 50.0%

win rate

pick rate

games

Chipped Vest

44.4%

20.5%

9

Kobold Cup

57.1%

15.9%

7

Dormant Curio

57.1%

15.9%

7

Duelist Gloves

71.4%

15.9%

7

Ash Legion Shield

33.3%

6.8%

3

Pollywog Charm

33.3%

6.8%

3

Stonefeather Satchel

50.0%

4.5%

2

Possessed Mask

0.0%

4.5%

2

Occult Bracelet

0.0%

4.5%

2

Enhancements

win rate

pick rate

games

Quickened

56.0%

56.8%

25

Alert

60.0%

22.7%

10

Brawny

33.3%

20.5%

9

Vital

40.0%

11.4%

5

Greedy

66.7%

6.8%

3

Nimble

50.0%

4.5%

2

Tier 2

an item of this tier was held in 72.7% of games · win rate 46.9%

win rate

pick rate

games

Poor Man's Shield

25.0%

25.0%

8

Tumbler's Toy

83.3%

18.8%

6

Crippling Crossbow

50.0%

12.5%

4

Searing Signet

50.0%

12.5%

4

Essence Ring

0.0%

9.4%

3

Medallion of Courage

66.7%

9.4%

3

Mana Draught

100.0%

6.3%

2

Seeds of Serenity

0.0%

3.1%

1

Defiant Shell

0.0%

3.1%

1

Enhancements

win rate

pick rate

games

Greedy

58.3%

37.5%

12

Quickened

50.0%

31.3%

10

Brawny

42.9%

21.9%

7

Nimble

0.0%

6.3%

2

Alert

0.0%

6.3%

2

Tier 3

an item of this tier was held in 40.9% of games · win rate 61.1%

win rate

pick rate

games

Cloak of Flames

50.0%

22.2%

4

Psychic Headband

50.0%

22.2%

4

Gunpowder Gauntlet

100.0%

16.7%

3

Jidi Pollen Bag

50.0%

11.1%

2

Serrated Shiv

50.0%

11.1%

2

Stormcrafter

100.0%

11.1%

2

Unrelenting Eye

0.0%

5.6%

1

Enhancements

win rate

pick rate

games

Quickened

83.3%

33.3%

6

Alert

60.0%

27.8%

5

Greedy

60.0%

27.8%

5

Brawny

50.0%

11.1%

2

Timeless

100.0%

5.6%

1

Nimble

0.0%

5.6%

1

Tier 4

an item of this tier was held in 27.3% of games · win rate 33.3%

win rate

pick rate

games

Metamorphic Mandible

66.7%

25.0%

3

Dandelion Amulet

33.3%

25.0%

3

Giant's Maul

33.3%

25.0%

3

Rattlecage

0.0%

8.3%

1

Conjurer's Catalyst

0.0%

8.3%

1

Enchanter's Bauble

0.0%

8.3%

1

Enhancements

win rate

pick rate

games

Quickened

50.0%

33.3%

4

Alert

25.0%

33.3%

4

Brawny

33.3%

25.0%

3

Timeless

0.0%

8.3%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 44 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).