Gyrocopter

Gyrocopter

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

C

Tier

24 / 32

Rank

49.3%

Win rate

1.1%

Pick rate

15,827

Games

Build

Talents

25
52%64.9%
48%48.1%
20
57%61.4%
43%43.1%
15
44%41.6%
56%58.8%
10
43%48.3%
57%50.5%

Pick rate and win rate; hover a tile for the talent.

First levels

Rocket Barrage
›Homing Missile
›Rocket Barrage

Ability order

Rocket Barrage

level 7

›
Homing Missile

level 9

›
Flak Cannon

level 15

Starting items

Iron Branch
Circlet
Magic Stick
Observer Ward
Sentry Ward
Tango

18% 46.7%

Boots

Tranquil Boots

32%

49.5%

Boots of Speed

25%

46.3%

Items in the order they are bought

Sample of Divine and Immortal players: 671 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Gyrocopter · Win rate, 30 days

45.6%48.1%50.5%53.0%10/2310/2811/311/811/14

Gyrocopter · Pick rate, 30 days

0.9%1.1%1.2%1.4%10/2310/2811/311/811/14

Gyrocopter · Games a day, 30 days

18441163986610/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Tranquil Boots

49.5%

31.7%

1,231

Boots of Speed

46.3%

25.1%

976

Arcane Boots

47.9%

24.9%

968

Boots of Bearing

64.9%

7.3%

285

Guardian Greaves

60.8%

3.9%

153

Boots of Travel

80.1%

3.8%

146

Starting items

Iron Branch
Circlet
Magic Stick
Observer Ward
Sentry Ward
Tango

46.7%

17.6%

15

Iron Branch
Circlet
Observer Ward
Sentry Ward
Tango
Faerie Fire

57.1%

16.5%

14

Magic Stick
Observer Ward
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

81.8%

12.9%

11

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

50.0%

11.8%

10

Iron Branch
Circlet
Observer Ward
Sentry Ward
Tango
Smoke of Deceit

44.4%

10.6%

9

Boots of Speed
Observer Ward
Sentry Ward
Blood Grenade

33.3%

10.6%

9

Items

Item sets

win rate

pick rate

games

Essence DistillerConsecrated Wraps

71.4%

8.4%

21

Glimmer CapeEssence Distiller

61.1%

7.2%

18

Eul's Scepter of DivinityEssence Distiller

70.6%

6.8%

17

Eul's Scepter of DivinitySpirit Vessel

54.5%

4.4%

11

Lotus OrbEssence Distiller

80.0%

4.0%

10

Force StaffEssence Distiller

66.7%

3.6%

9

Eul's Scepter of DivinityGlimmer Cape

75.0%

3.2%

8

Force StaffGlimmer Cape

42.9%

2.8%

7

Glimmer CapeSpirit Vessel

42.9%

2.8%

7

Item 1

win rate

pick rate

games

Essence Distiller

61.1%

37.5%

113

Spirit Vessel

54.7%

17.6%

53

Glimmer Cape

55.9%

11.3%

34

Consecrated Wraps

56.5%

7.6%

23

Eul's Scepter of Divinity

42.9%

4.7%

14

Force Staff

36.4%

3.7%

11

Blink Dagger

55.6%

3.0%

9

Veil of Discord

40.0%

1.7%

5

Solar Crest

80.0%

1.7%

5

Item 2

win rate

pick rate

games

Eul's Scepter of Divinity

69.2%

15.5%

39

Glimmer Cape

55.6%

14.3%

36

Consecrated Wraps

71.4%

11.2%

28

Force Staff

47.6%

8.4%

21

Lotus Orb

63.2%

7.6%

19

Kaya

33.3%

3.6%

9

Boots of Bearing

77.8%

3.6%

9

Blink Dagger

87.5%

3.2%

8

Solar Crest

25.0%

3.2%

8

Item 3

win rate

pick rate

games

Eul's Scepter of Divinity

83.3%

8.6%

12

Blink Dagger

72.7%

7.9%

11

Pipe of Insight

90.0%

7.2%

10

Force Staff

77.8%

6.5%

9

Lotus Orb

85.7%

5.0%

7

Ghost Scepter

83.3%

4.3%

6

Scythe of Vyse

100.0%

4.3%

6

Kaya

50.0%

4.3%

6

Boots of Bearing

66.7%

4.3%

6

Item 4

win rate

pick rate

games

Blink Dagger

66.7%

9.8%

6

Boots of Travel

100.0%

8.2%

5

Ghost Scepter

100.0%

6.6%

4

Force Staff

25.0%

6.6%

4

Kaya

50.0%

6.6%

4

Scythe of Vyse

100.0%

4.9%

3

Black King Bar

66.7%

4.9%

3

Lotus Orb

100.0%

4.9%

3

Boots of Bearing

66.7%

4.9%

3

Item 5

win rate

pick rate

games

Eul's Scepter of Divinity

75.0%

16.0%

4

Ghost ScepterCrella's Crozier

66.7%

12.0%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (301 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

36%46%56%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
6.7
Deaths
10.0
Assists
15.7
KDA
2.2
Kill participation
59%
Physical damage
2,635
Magical damage
19,830
Damage taken
21,973
Damage to buildings
704
Hero damage / min
603
Last hits / min
2.3
Net worth / min
304
XP / min
559
Game length
39.7 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 97.7% of games · win rate 33.3%

win rate

pick rate

games

Dormant Curio

40.0%

11.9%

5

Occult Bracelet

20.0%

11.9%

5

Forager's Kit

25.0%

9.5%

4

Chipped Vest

50.0%

9.5%

4

Ash Legion Shield

25.0%

9.5%

4

Duelist Gloves

50.0%

9.5%

4

Weighted Dice

25.0%

9.5%

4

Pollywog Charm

50.0%

9.5%

4

Kobold Cup

0.0%

7.1%

3

Enhancements

win rate

pick rate

games

Quickened

31.8%

52.4%

22

Brawny

30.8%

31.0%

13

Alert

60.0%

11.9%

5

Greedy

0.0%

4.8%

2

Vital

0.0%

4.8%

2

Tier 2

an item of this tier was held in 81.4% of games · win rate 28.6%

win rate

pick rate

games

Searing Signet

37.5%

45.7%

16

Tumbler's Toy

0.0%

14.3%

5

Mana Draught

60.0%

14.3%

5

Essence Ring

0.0%

11.4%

4

Crippling Crossbow

0.0%

8.6%

3

Poor Man's Shield

0.0%

2.9%

1

Defiant Shell

100.0%

2.9%

1

Enhancements

win rate

pick rate

games

Quickened

25.0%

34.3%

12

Greedy

36.4%

31.4%

11

Brawny

20.0%

28.6%

10

Alert

40.0%

14.3%

5

Timeless

0.0%

2.9%

1

Tier 3

an item of this tier was held in 48.8% of games · win rate 33.3%

win rate

pick rate

games

Partisan's Brand

33.3%

14.3%

3

Stormcrafter

33.3%

14.3%

3

Jidi Pollen Bag

0.0%

14.3%

3

Serrated Shiv

100.0%

9.5%

2

Gunpowder Gauntlet

50.0%

9.5%

2

Cloak of Flames

0.0%

9.5%

2

Psychic Headband

0.0%

9.5%

2

Unrelenting Eye

50.0%

9.5%

2

Spellslinger

50.0%

9.5%

2

Enhancements

win rate

pick rate

games

Greedy

28.6%

33.3%

7

Brawny

16.7%

28.6%

6

Quickened

33.3%

28.6%

6

Alert

100.0%

9.5%

2

Timeless

100.0%

4.8%

1

Tier 4

an item of this tier was held in 18.6% of games · win rate 37.5%

win rate

pick rate

games

Conjurer's Catalyst

33.3%

37.5%

3

Prophet's Pendulum

100.0%

25.0%

2

Enchanter's Bauble

0.0%

12.5%

1

Metamorphic Mandible

0.0%

12.5%

1

Dandelion Amulet

0.0%

12.5%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 43 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).