Treant Protector

Treant Protector

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

–

Rank

46.3%

Win rate

0.4%

Pick rate

5,895

Games

Build

Talents

25
76%61.5%
24%50.0%
20
13%57.1%
87%60.9%
15
88%55.7%
12%66.7%
10
11%50.0%
89%50.8%

Pick rate and win rate; hover a tile for the talent.

First levels

Leech Seed
›Living Armor
›Living Armor

Ability order

Living Armor

level 7

›
Nature's Grasp

level 10

›
Leech Seed

level 15

Starting items

Boots of Speed
Sentry Ward
Blood Grenade

33% 55.0%

Boots

Arcane Boots

54%

47.2%

Boots of Speed

33%

46.6%

Items in the order they are bought

Not enough purchases of this hero.

Sample of Divine and Immortal players: 145 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Treant Protector · Win rate, 30 days

35.3%41.6%47.8%54.1%10/2310/2811/311/811/14

Treant Protector · Pick rate, 30 days

0.3%0.4%0.5%0.6%10/2310/2811/311/811/14

Treant Protector · Games a day, 30 days

9115321427610/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

47.2%

54.4%

776

Boots of Speed

46.6%

32.8%

468

Tranquil Boots

39.6%

6.4%

91

Guardian Greaves

48.3%

4.2%

60

Power Treads

33.3%

0.6%

9

Boots of Travel

55.6%

0.6%

9

Starting items

Boots of Speed
Sentry Ward
Blood Grenade

55.0%

32.8%

20

Boots of Speed
Observer Ward
Sentry Ward
Blood Grenade

61.1%

29.5%

18

Iron Branch
Sentry Ward
Tango
Wind Lace
Blood Grenade

25.0%

19.7%

12

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Blood Grenade

66.7%

4.9%

3

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Enchanted Mango

100.0%

3.3%

2

Iron Branch
Sentry Ward
Tango
Faerie Fire
Wind Lace
Blood Grenade

100.0%

3.3%

2

Items

Item sets

win rate

pick rate

games

Blink Dagger
KayaMeteor Hammer

61.5%

17.1%

13

Blink DaggerGlimmer Cape

50.0%

10.5%

8

Blink DaggerSolar Crest

57.1%

9.2%

7

Blink DaggerLotus Orb

83.3%

7.9%

6

Blink DaggerVladmir's Offering

66.7%

7.9%

6

Blink DaggerEssence Distiller

20.0%

6.6%

5

Blink DaggerScythe of Vyse

60.0%

6.6%

5

Blink DaggerEul's Scepter of Divinity

33.3%

3.9%

3

Blink DaggerForce Staff

100.0%

3.9%

3

Item 1

win rate

pick rate

games

Blink Dagger

56.9%

54.2%

58

KayaMeteor Hammer

63.6%

10.3%

11

Solar Crest

37.5%

7.5%

8

MekansmGuardian Greaves

66.7%

5.6%

6

Essence Distiller

16.7%

5.6%

6

Lotus Orb

60.0%

4.7%

5

Glimmer Cape

0.0%

4.7%

5

Spirit Vessel

66.7%

2.8%

3

Holy Locket

100.0%

2.8%

3

Item 2

win rate

pick rate

games

Blink Dagger

60.0%

32.9%

25

KayaMeteor Hammer

50.0%

10.5%

8

Vladmir's Offering

60.0%

6.6%

5

Scythe of Vyse

60.0%

6.6%

5

Pipe of Insight

75.0%

5.3%

4

Lotus Orb

50.0%

5.3%

4

Glimmer Cape

100.0%

5.3%

4

Eul's Scepter of Divinity

33.3%

3.9%

3

Force Staff

100.0%

3.9%

3

Item 3

win rate

pick rate

games

Refresher Orb

50.0%

11.1%

4

Lotus Orb

75.0%

11.1%

4

Blink Dagger

66.7%

8.3%

3

Vladmir's Offering

33.3%

8.3%

3

Force Staff

66.7%

8.3%

3

Item 4

win rate

pick rate

games

Too few games.

Item 5

win rate

pick rate

games

Aghanim's Scepter

66.7%

75.0%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (107 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

31.5%44%56.5%25 min30 min35 min40 min45 min50 min55 min

Hover the chart for the numbers

Average game

Kills
2.4
Deaths
8.9
Assists
17.7
KDA
2.3
Kill participation
55%
Physical damage
2,664
Magical damage
7,102
Damage taken
22,277
Damage to buildings
445
Hero damage / min
264
Last hits / min
1.4
Net worth / min
247
XP / min
496
Game length
39.7 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 97.7% of games · win rate 54.8%

win rate

pick rate

games

Chipped Vest

50.0%

14.3%

6

Dormant Curio

50.0%

14.3%

6

Duelist Gloves

66.7%

14.3%

6

Ash Legion Shield

80.0%

11.9%

5

Pollywog Charm

60.0%

11.9%

5

Forager's Kit

40.0%

11.9%

5

Occult Bracelet

25.0%

9.5%

4

Possessed Mask

50.0%

4.8%

2

Stonefeather Satchel

100.0%

2.4%

1

Enhancements

win rate

pick rate

games

Brawny

59.1%

52.4%

22

Quickened

50.0%

38.1%

16

Tough

37.5%

19.0%

8

Vital

66.7%

7.1%

3

Greedy

100.0%

4.8%

2

Tier 2

an item of this tier was held in 74.4% of games · win rate 53.1%

win rate

pick rate

games

Tumbler's Toy

37.5%

25.0%

8

Essence Ring

57.1%

21.9%

7

Searing Signet

71.4%

21.9%

7

Poor Man's Shield

60.0%

15.6%

5

Mana Draught

33.3%

9.4%

3

Crippling Crossbow

100.0%

3.1%

1

Seeds of Serenity

0.0%

3.1%

1

Enhancements

win rate

pick rate

games

Greedy

50.0%

50.0%

16

Brawny

62.5%

25.0%

8

Quickened

57.1%

21.9%

7

Tough

75.0%

12.5%

4

Timeless

0.0%

3.1%

1

Tier 3

an item of this tier was held in 46.5% of games · win rate 60.0%

win rate

pick rate

games

Cloak of Flames

77.8%

45.0%

9

Stormcrafter

100.0%

10.0%

2

Jidi Pollen Bag

50.0%

10.0%

2

Psychic Headband

50.0%

10.0%

2

Gunpowder Gauntlet

50.0%

10.0%

2

Partisan's Brand

0.0%

5.0%

1

Serrated Shiv

0.0%

5.0%

1

Spellslinger

0.0%

5.0%

1

Enhancements

win rate

pick rate

games

Greedy

55.6%

45.0%

9

Brawny

62.5%

40.0%

8

Tough

50.0%

10.0%

2

Quickened

100.0%

5.0%

1

Tier 4

an item of this tier was held in 27.9% of games · win rate 66.7%

win rate

pick rate

games

Conjurer's Catalyst

60.0%

41.7%

5

Giant's Maul

66.7%

25.0%

3

Rattlecage

50.0%

16.7%

2

Enchanter's Bauble

100.0%

8.3%

1

Dandelion Amulet

100.0%

8.3%

1

Enhancements

win rate

pick rate

games

Brawny

66.7%

50.0%

6

Timeless

50.0%

16.7%

2

Tough

50.0%

16.7%

2

Quickened

100.0%

16.7%

2

Tier 5

an item of this tier was held in 2.3% of games · win rate 0.0%

win rate

pick rate

games

Book of the Dead

0.0%

100.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 43 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).