Comebacks

Which heroes win from behind most often. A comeback is a game that the hero's team won after trailing by 8,000 gold or more at some time. First is the hero with the biggest share of such games among all his games; the headers sort by the number of comebacks and by how often the hero wins once the team is behind. From our own sample of parsed matches.

#HeroGames
1Primal Beast
25.0%
133.3% (3)4
2Pudge
22.2%
240.0% (5)9
3Lone Druid
21.4%
330.0% (10)14
4Dragon Knight
18.2%
240.0% (5)11
5Tiny
15.8%
318.8% (16)19
6Sniper
14.0%
821.1% (38)57
7Muerta
13.0%
317.6% (17)23
8Viper
12.5%
116.7% (6)8
9Marci
12.5%
120.0% (5)8
10Phantom Lancer
12.2%
2521.7% (115)205
11Alchemist
11.1%
133.3% (3)9
12Chaos Knight
11.1%
125.0% (4)9
13Weaver
10.3%
321.4% (14)29
14Naga Siren
10.0%
214.3% (14)20
15Juggernaut
9.6%
2817.9% (156)292
16Phantom Assassin
9.5%
2416.9% (142)253
17Riki
9.1%
416.7% (24)44
18Vengeful Spirit
8.7%
215.4% (13)23
19Troll Warlord
8.1%
320.0% (15)37
20Faceless Void
7.5%
1013.2% (76)133
21Drow Ranger
7.3%
1112.9% (85)150
22Monkey King
7.3%
311.1% (27)41
23Spectre
7.2%
1215.4% (78)167
24Anti-Mage
7.1%
2013.0% (154)280
25Wraith King
7.0%
416.0% (25)57
26Lifestealer
6.7%
1412.0% (117)210
27Terrorblade
6.3%
59.6% (52)79
28Bloodseeker
6.3%
210.0% (20)32
29Gyrocopter
6.3%
18.3% (12)16
30Slark
5.5%
119.8% (112)199
31Nature's Prophet
5.0%
210.0% (20)40
32Medusa
5.0%
28.3% (24)40
33Kez
4.3%
18.3% (12)23
34Morphling
4.3%
28.3% (24)47
35Luna
4.2%
78.0% (88)167
36Windranger
3.3%
15.6% (18)30
37Ursa
3.1%
36.3% (48)96
38Shadow Fiend
2.3%
14.0% (25)44
39Sven
2.1%
34.2% (71)143
40Templar Assassin
1.9%
14.8% (21)52
41Earthshaker
0.0%
0–3
42Razor
0.0%
00.0% (7)19
43Lina
0.0%
00.0% (7)12
44Lion
0.0%
00.0% (2)4
45Slardar
0.0%
00.0% (3)4
46Tidehunter
0.0%
00.0% (2)4
47Necrophos
0.0%
00.0% (9)17
48Warlock
0.0%
00.0% (3)4
49Leshrac
0.0%
00.0% (2)4
50Clinkz
0.0%
00.0% (13)25
51Broodmother
0.0%
00.0% (4)5
52Outworld Destroyer
0.0%
00.0% (6)8
53Io
0.0%
00.0% (1)3
54Abaddon
0.0%
00.0% (3)3
55Legion Commander
0.0%
00.0% (10)13
56Arc Warden
0.0%
0–4

≈ The gold graph of the replay, our own sample (it was not kept before, so the first matches are parsed again in the background and the numbers appear gradually). "Won when behind" = comebacks out of the games in which the team trailed by 8,000 gold or more (in brackets how many such games there were). A hero needs at least a few games to be listed, so the numbers jump until the sample grows. Ordinary drafts and ranked, Turbo is not counted. The position is the one STRATZ gives for the player.