Time dead

How long a hero is dead in a game on average (the time of the respawn timers, the death screen of the game), from our own sample of parsed ranked matches. Only matches parsed since this page was added are counted, so the sample is smaller than on the other pages and grows with the collector.

#HeroGames
1Spectre
9m 25s
4
2Nyx Assassin
8m 58s
4
3Nature's Prophet
8m 26s
9
4Phoenix
7m 49s
10
5Huskar
7m 21s
5
6Windranger
7m 20s
11
7Axe
7m 19s
151
8Dark Seer
7m 16s
20
9Leshrac
7m 16s
3
10Slark
7m 10s
3
11Death Prophet
7m 08s
13
12Sand King
6m 60s
13
13Elder Titan
6m 59s
5
14Pangolier
6m 51s
5
15Beastmaster
6m 49s
13
16Tusk
6m 47s
6
17Pudge
6m 46s
47
18Legion Commander
6m 43s
127
19Sven
6m 42s
7
20Doom
6m 36s
32
21Slardar
6m 33s
54
22Venomancer
6m 31s
3
23Razor
6m 31s
19
24Viper
6m 25s
22
25Lycan
6m 23s
7
26Bristleback
6m 21s
58
27Earthshaker
6m 17s
43
28Ursa
6m 15s
4
29Primal Beast
6m 12s
23
30Ogre Magi
6m 11s
28
31Lina
6m 10s
3
32Necrophos
6m 09s
41
33Snapfire
6m 09s
3
34Dragon Knight
6m 09s
51
35Kunkka
6m 03s
21
36Tidehunter
5m 54s
91
37Spirit Breaker
5m 53s
20
38Tiny
5m 50s
17
39Lifestealer
5m 49s
10
40Bloodseeker
5m 46s
3
41Vengeful Spirit
5m 45s
3
42Abaddon
5m 41s
9
43Chaos Knight
5m 32s
31
44Troll Warlord
5m 32s
4
45Mars
5m 28s
22
46Underlord
5m 27s
27
47Dawnbreaker
5m 12s
56
48Brewmaster
5m 12s
21
49Sniper
5m 11s
17
50Enchantress
5m 11s
4
51Centaur Warrunner
5m 10s
30
52Timbersaw
5m 08s
28
53Night Stalker
5m 04s
50
54Faceless Void
5m 01s
4
55Riki
4m 59s
3
56Magnus
4m 58s
37
57Undying
4m 52s
31
58Mirana
4m 50s
4
59Juggernaut
4m 48s
3
60Alchemist
4m 37s
7
61Enigma
4m 29s
7
62Omniknight
4m 25s
7
63Wraith King
4m 08s
75
64Marci
3m 28s
3
65Lone Druid
2m 32s
3
66Anti-Mage
1m 38s
3

≈ A sample of 1168 parsed matches, not all of Dota: a hero needs at least 5 games to be listed (3 on one position), the numbers are rough until the sample grows. The rank is the average medal of the players of the match (≈, the season ranks STRATZ gives); a match with no ranks is only in All. The position is the one STRATZ gives for the player.