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Vengeful Spirit

Vengeful Spirit

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

B

Tier

15 / 32

Rank

50.3%

Win rate

1.0%

Pick rate

14,492

Games

Build

Talents

25
38%69.1%
62%64.9%
20
23%68.5%
77%60.3%
15
23%60.4%
77%58.0%
10
30%52.8%
70%55.2%

Pick rate and win rate; hover a tile for the talent.

First levels

Magic Missile
›Wave of Terror
›Magic Missile

Ability order

Magic Missile

level 7

›
Wave of Terror

level 9

›
Vengeance Aura

level 15

Starting items

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Faerie Fire

18% 54.5%

Boots

Tranquil Boots

46%

52.6%

Boots of Speed

19%

50.2%

Items in the order they are bought

Sample of Divine and Immortal players: 862 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Vengeful Spirit · Win rate, 30 days

44.9%49.0%53.0%57.0%10/2310/2811/311/811/14

Vengeful Spirit · Pick rate, 30 days

0.9%1.0%1.1%1.2%10/2310/2811/311/811/14

Vengeful Spirit · Games a day, 30 days

20937253669910/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Tranquil Boots

52.6%

46.0%

1,507

Boots of Speed

50.2%

19.4%

636

Arcane Boots

49.6%

19.1%

627

Power Treads

47.3%

8.1%

264

Boots of Bearing

75.8%

5.4%

178

Guardian Greaves

58.6%

0.9%

29

Starting items

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Faerie Fire

54.5%

18.3%

11

Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

60.0%

16.7%

10

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

70.0%

16.7%

10

Iron Branch
Magic Stick
Observer Ward
Sentry Ward2
Tango

28.6%

11.7%

7

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Blood Grenade

50.0%

10.0%

6

Iron Branch
Magic Stick
Sentry Ward2
Tango
Smoke of Deceit

83.3%

10.0%

6

Items

Item sets

win rate

pick rate

games

Solar CrestGlimmer Cape

33.3%

8.7%

12

Aghanim's ScepterSolar Crest

72.7%

8.0%

11

Aghanim's ScepterAether Lens

72.7%

8.0%

11

Aether LensGlimmer Cape

40.0%

7.2%

10

Solar CrestAether Lens

71.4%

5.1%

7

Blink DaggerAether Lens

80.0%

3.6%

5

Blink DaggerGlimmer Cape

60.0%

3.6%

5

Force StaffSolar Crest

40.0%

3.6%

5

Aghanim's ScepterGlimmer Cape

60.0%

3.6%

5

Item 1

win rate

pick rate

games

Solar Crest

50.0%

26.0%

52

Aether Lens

42.9%

17.5%

35

Glimmer Cape

50.0%

13.0%

26

Aghanim's Scepter

52.0%

12.5%

25

Force Staff

35.0%

10.0%

20

Essence Distiller

70.0%

5.0%

10

Blink Dagger

71.4%

3.5%

7

Eul's Scepter of Divinity

100.0%

2.0%

4

Vladmir's Offering

66.7%

1.5%

3

Item 2

win rate

pick rate

games

Aghanim's Scepter

77.4%

22.5%

31

Glimmer Cape

36.4%

15.9%

22

Aether Lens

62.5%

11.6%

16

Force Staff

45.5%

8.0%

11

Lotus Orb

70.0%

7.2%

10

Solar Crest

77.8%

6.5%

9

Blink Dagger

62.5%

5.8%

8

Vladmir's Offering

57.1%

5.1%

7

MekansmGuardian Greaves

100.0%

2.9%

4

Item 3

win rate

pick rate

games

Aether Lens

72.7%

18.6%

11

Aghanim's Scepter

60.0%

16.9%

10

Blink Dagger

75.0%

13.6%

8

Boots of Bearing

50.0%

10.2%

6

Ghost Scepter

33.3%

5.1%

3

Lotus Orb

66.7%

5.1%

3

Item 4

win rate

pick rate

games

Too few games.

Item 5

win rate

pick rate

games

Too few games.

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (200 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

37.5%48.3%59%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
3.5
Deaths
10.0
Assists
17.6
KDA
2.1
Kill participation
56%
Physical damage
3,384
Magical damage
9,059
Damage taken
20,151
Damage to buildings
714
Hero damage / min
334
Last hits / min
1.4
Net worth / min
254
XP / min
531
Game length
39.0 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 57.3%

win rate

pick rate

games

Duelist Gloves

64.3%

18.7%

14

Possessed Mask

58.3%

16.0%

12

Kobold Cup

62.5%

10.7%

8

Dormant Curio

50.0%

10.7%

8

Pollywog Charm

87.5%

10.7%

8

Occult Bracelet

57.1%

9.3%

7

Ash Legion Shield

60.0%

6.7%

5

Weighted Dice

20.0%

6.7%

5

Forager's Kit

33.3%

4.0%

3

Enhancements

win rate

pick rate

games

Quickened

51.4%

46.7%

35

Alert

64.3%

37.3%

28

Brawny

50.0%

18.7%

14

Greedy

85.7%

9.3%

7

Vital

100.0%

2.7%

2

Tier 2

an item of this tier was held in 62.7% of games · win rate 53.2%

win rate

pick rate

games

Searing Signet

64.7%

36.2%

17

Medallion of Courage

16.7%

12.8%

6

Essence Ring

50.0%

12.8%

6

Tumbler's Toy

50.0%

12.8%

6

Poor Man's Shield

25.0%

8.5%

4

Mana Draught

50.0%

8.5%

4

Defiant Shell

100.0%

4.3%

2

Seeds of Serenity

100.0%

4.3%

2

Enhancements

win rate

pick rate

games

Greedy

50.0%

38.3%

18

Quickened

46.2%

27.7%

13

Alert

58.3%

25.5%

12

Brawny

40.0%

10.6%

5

Nimble

100.0%

2.1%

1

Tier 3

an item of this tier was held in 46.7% of games · win rate 62.9%

win rate

pick rate

games

Serrated Shiv

50.0%

22.9%

8

Spellslinger

66.7%

17.1%

6

Gunpowder Gauntlet

60.0%

14.3%

5

Psychic Headband

25.0%

11.4%

4

Cloak of Flames

100.0%

11.4%

4

Stormcrafter

66.7%

8.6%

3

Unrelenting Eye

100.0%

5.7%

2

Jidi Pollen Bag

50.0%

5.7%

2

Partisan's Brand

100.0%

2.9%

1

Enhancements

win rate

pick rate

games

Greedy

60.0%

42.9%

15

Alert

63.6%

31.4%

11

Brawny

66.7%

17.1%

6

Quickened

66.7%

8.6%

3

Nimble

100.0%

2.9%

1

Tier 4

an item of this tier was held in 28.0% of games · win rate 61.9%

win rate

pick rate

games

Giant's Maul

60.0%

23.8%

5

Enchanter's Bauble

50.0%

19.0%

4

Dandelion Amulet

66.7%

14.3%

3

Rattlecage

33.3%

14.3%

3

Conjurer's Catalyst

66.7%

14.3%

3

Flayer's Bota

100.0%

9.5%

2

Idol of Scree'auk

100.0%

4.8%

1

Enhancements

win rate

pick rate

games

Quickened

62.5%

38.1%

8

Alert

50.0%

28.6%

6

Timeless

50.0%

19.0%

4

Brawny

100.0%

14.3%

3

Tier 5

an item of this tier was held in 2.7% of games · win rate 100.0%

win rate

pick rate

games

Minotaur Horn

100.0%

50.0%

1

Fallen Sky

100.0%

50.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 75 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).