Zeus

Zeus

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

A

Tier

12 / 32

Rank

50.8%

Win rate

2.7%

Pick rate

37,895

Games

Build

Talents

25●
19%66.7%
81%77.6%
20
66%65.3%
34%55.7%
15
22%58.2%
78%56.7%
10
73%50.3%
27%58.5%

Pick rate and win rate; hover a tile for the talent.

First levels

Lightning Bolt
›Heavenly Jump
›Lightning Bolt

Ability order

Lightning Bolt

level 7

›
Arc Lightning

level 10

›
Heavenly Jump

level 15

Starting items

Mantle of Intelligence
Circlet
Tango
Null Talisman Recipe

23% 50.0%

Boots

Arcane Boots

75%

49.8%

Boots of Speed

18%

49.4%

Items in the order they are bought

Aghanim's Scepter
›Kaya
›Refresher Orb
›
Octarine Core76%29%
Divine Rapier63%5%
Ghost Scepter57%4%
›
Yasha75%23%
Blink Dagger67%4%
Boots of Travel100%4%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 1,295 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Zeus · Win rate, 30 days

47.7%49.3%51.0%52.6%10/2310/2811/311/811/14

Zeus · Pick rate, 30 days

2.4%2.6%2.8%2.9%10/2310/2811/311/811/14

Zeus · Games a day, 30 days

5561,0241,4921,96010/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

49.8%

75.0%

6,248

Boots of Speed

49.4%

17.6%

1,470

Boots of Travel

69.7%

3.6%

300

Power Treads

53.0%

1.4%

117

Guardian Greaves

64.4%

1.1%

90

Tranquil Boots

33.8%

0.8%

68

Starting items

Mantle of Intelligence
Circlet
Tango
Null Talisman Recipe

50.0%

23.0%

28

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Enchanted Mango

44.4%

22.1%

27

Iron Branch
Observer Ward
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

55.6%

14.8%

18

Mantle of Intelligence
Circlet
Observer Ward
Tango
Null Talisman Recipe

36.4%

9.0%

11

Iron Branch
Magic Stick
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

36.4%

9.0%

11

Mantle of Intelligence
Circlet
Observer Ward
Sentry Ward
Tango
Enchanted Mango

66.7%

7.4%

9

Items

Item sets

win rate

pick rate

games

Aghanim's ScepterRefresher Orb

65.0%

33.1%

157

Aghanim's ScepterKaya

56.9%

23.0%

109

Eul's Scepter of DivinityAghanim's Scepter

69.0%

6.1%

29

Aghanim's Scepter
YashaYasha and Kaya

72.4%

6.1%

29

Aghanim's ScepterAether Lens

63.6%

4.6%

22

Aghanim's Scepter
PhylacteryKhanda

52.6%

4.0%

19

Force StaffAghanim's Scepter

41.7%

2.5%

12

Aghanim's ScepterGlimmer Cape

50.0%

2.5%

12

Blink DaggerAghanim's Scepter

66.7%

1.9%

9

Item 1

win rate

pick rate

games

Aghanim's Scepter

55.4%

68.8%

399

Kaya

40.4%

8.1%

47

PhylacteryKhanda

52.0%

4.3%

25

Aether Lens

54.5%

3.8%

22

YashaYasha and Kaya

61.1%

3.1%

18

Eul's Scepter of Divinity

50.0%

2.4%

14

Force Staff

46.2%

2.2%

13

Phylactery

84.6%

2.2%

13

Hand of Midas

0.0%

1.0%

6

Item 2

win rate

pick rate

games

Refresher Orb

65.2%

33.3%

158

Aghanim's Scepter

54.6%

25.1%

119

Kaya

60.5%

16.0%

76

Eul's Scepter of Divinity

71.4%

4.4%

21

YashaYasha and Kaya

75.0%

3.4%

16

Aether Lens

57.1%

3.0%

14

Glimmer Cape

55.6%

1.9%

9

Blink Dagger

62.5%

1.7%

8

Ghost Scepter

37.5%

1.7%

8

Item 3

win rate

pick rate

games

Refresher Orb

68.0%

31.8%

100

Kaya

66.7%

22.0%

69

YashaYasha and Kaya

65.9%

13.1%

41

Octarine Core

72.7%

7.0%

22

Aghanim's Scepter

61.5%

4.1%

13

Eul's Scepter of Divinity

90.9%

3.5%

11

Aether Lens

44.4%

2.9%

9

Ghost Scepter

57.1%

2.2%

7

PhylacteryKhanda

83.3%

1.9%

6

Item 4

win rate

pick rate

games

Octarine Core

76.1%

29.3%

46

Refresher Orb

59.3%

17.2%

27

Kaya

78.9%

12.1%

19

Divine Rapier

62.5%

5.1%

8

Ghost Scepter

57.1%

4.5%

7

Blink Dagger

80.0%

3.2%

5

Scythe of Vyse

80.0%

3.2%

5

Eul's Scepter of Divinity

100.0%

3.2%

5

MekansmGuardian Greaves

80.0%

3.2%

5

Item 5

win rate

pick rate

games

Yasha

75.0%

22.9%

16

Octarine Core

71.4%

20.0%

14

Divine Rapier

85.7%

10.0%

7

Kaya

83.3%

8.6%

6

Refresher Orb

50.0%

5.7%

4

Blink Dagger

66.7%

4.3%

3

Boots of Travel

100.0%

4.3%

3

Scythe of Vyse

100.0%

4.3%

3

Sange

100.0%

4.3%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (580 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

32%47.3%62.5%20 min30 min40 min50 min60 min70 min

Hover the chart for the numbers

Average game

Kills
7.0
Deaths
7.7
Assists
17.4
KDA
3.2
Kill participation
63%
Physical damage
1,449
Magical damage
30,892
Damage taken
16,092
Damage to buildings
352
Hero damage / min
818
Last hits / min
3.9
Net worth / min
385
XP / min
616
Game length
40.4 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 50.0%

win rate

pick rate

games

Dormant Curio

53.8%

19.4%

26

Pollywog Charm

63.6%

16.4%

22

Occult Bracelet

31.6%

14.2%

19

Duelist Gloves

72.7%

8.2%

11

Forager's Kit

36.4%

8.2%

11

Kobold Cup

30.0%

7.5%

10

Chipped Vest

44.4%

6.7%

9

Stonefeather Satchel

66.7%

6.7%

9

Weighted Dice

57.1%

5.2%

7

Enhancements

win rate

pick rate

games

Mystical

48.1%

77.6%

104

Quickened

51.9%

20.1%

27

Greedy

57.1%

10.4%

14

Vital

50.0%

3.0%

4

Timeless

33.3%

2.2%

3

Tough

100.0%

0.7%

1

Keen-eyed

100.0%

0.7%

1

Tier 2

an item of this tier was held in 75.4% of games · win rate 52.5%

win rate

pick rate

games

Searing Signet

61.9%

41.6%

42

Mana Draught

45.5%

32.7%

33

Tumbler's Toy

55.6%

8.9%

9

Poor Man's Shield

66.7%

3.0%

3

Medallion of Courage

33.3%

3.0%

3

Seeds of Serenity

33.3%

3.0%

3

Essence Ring

0.0%

3.0%

3

Defiant Shell

66.7%

3.0%

3

Crippling Crossbow

50.0%

2.0%

2

Enhancements

win rate

pick rate

games

Greedy

53.5%

42.6%

43

Mystical

53.8%

38.6%

39

Quickened

58.3%

11.9%

12

Keen-eyed

50.0%

7.9%

8

Timeless

100.0%

3.0%

3

Tough

0.0%

2.0%

2

Tier 3

an item of this tier was held in 41.8% of games · win rate 53.6%

win rate

pick rate

games

Spellslinger

58.8%

30.4%

17

Partisan's Brand

50.0%

21.4%

12

Gunpowder Gauntlet

85.7%

12.5%

7

Psychic Headband

33.3%

10.7%

6

Stormcrafter

50.0%

10.7%

6

Cloak of Flames

40.0%

8.9%

5

Unrelenting Eye

100.0%

1.8%

1

Serrated Shiv

0.0%

1.8%

1

Jidi Pollen Bag

0.0%

1.8%

1

Enhancements

win rate

pick rate

games

Greedy

57.1%

50.0%

28

Mystical

47.6%

37.5%

21

Quickened

50.0%

7.1%

4

Tough

50.0%

3.6%

2

Timeless

100.0%

3.6%

2

Keen-eyed

100.0%

3.6%

2

Tier 4

an item of this tier was held in 38.1% of games · win rate 60.8%

win rate

pick rate

games

Conjurer's Catalyst

52.2%

45.1%

23

Enchanter's Bauble

70.6%

33.3%

17

Dandelion Amulet

66.7%

5.9%

3

Idol of Scree'auk

66.7%

5.9%

3

Rattlecage

50.0%

3.9%

2

Prophet's Pendulum

100.0%

3.9%

2

Giant's Maul

0.0%

2.0%

1

Enhancements

win rate

pick rate

games

Timeless

64.7%

66.7%

34

Mystical

58.3%

23.5%

12

Quickened

66.7%

5.9%

3

Tough

50.0%

3.9%

2

Keen-eyed

0.0%

2.0%

1

Tier 5

an item of this tier was held in 2.2% of games · win rate 66.7%

win rate

pick rate

games

Dezun Bloodrite

100.0%

66.7%

2

Harmonizer

100.0%

33.3%

1

Divine Regalia

100.0%

33.3%

1

Stygian Desolator

0.0%

33.3%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 134 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).