Slardar

Slardar

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

25 / 31

Rank

47.6%

Win rate

2.1%

Pick rate

29,488

Games

Build

Talents

25
73%63.8%
27%52.9%
20
8%45.7%
92%62.4%
15
66%54.9%
34%55.8%
10
44%49.7%
56%51.0%

Pick rate and win rate; hover a tile for the talent.

First levels

Slithereen Crush
›Bash of the Deep
›Slithereen Crush

Ability order

Slithereen Crush

level 7

›
Bash of the Deep

level 15

›
Guardian Sprint

level 15

Starting items

Quelling Blade
Gauntlets of Strength
Iron Branch
Circlet
Tango

47% 53.3%

Boots

Power Treads

82%

48.0%

Boots of Speed

14%

46.7%

Items in the order they are bought

Blink Dagger
›Black King Bar
›Aghanim's Scepter
›
Assault Cuirass71%26%
Nullifier72%14%
Harpoon58%6%
›
Monkey King Bar33%7%
Octarine Core67%7%
Linken's Sphere20%6%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 615 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Slardar · Win rate, 30 days

42.9%45.8%48.6%51.5%10/2310/2811/311/811/14

Slardar · Pick rate, 30 days

1.7%1.8%2.0%2.1%10/2310/2811/311/811/14

Slardar · Games a day, 30 days

3847631,1411,52010/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Power Treads

48.0%

81.9%

5,627

Boots of Speed

46.7%

14.2%

975

Phase Boots

41.4%

2.6%

181

Boots of Travel

78.6%

1.0%

70

Boots of Travel 2

62.5%

0.1%

8

Tranquil Boots

25.0%

0.1%

8

Starting items

Quelling Blade
Gauntlets of Strength
Iron Branch
Circlet
Tango

53.3%

46.7%

122

Quelling Blade
Gauntlets of Strength
Iron Branch
Magic Stick
Tango

60.0%

15.3%

40

Quelling Blade
Gauntlets of Strength
Iron Branch
Tango

41.7%

9.2%

24

Gauntlets of Strength
Circlet

23.5%

6.5%

17

Quelling Blade
Gauntlets of Strength
Iron Branch
Circlet
Magic Stick
Tango

43.8%

6.1%

16

Quelling Blade
Gauntlets of Strength
Iron Branch2
Circlet
Tango

57.1%

5.4%

14

Items

Item sets

win rate

pick rate

games

Blink DaggerBlack King Bar

59.0%

58.6%

273

Blink DaggerEcho Sabre

53.8%

16.7%

78

Blink DaggerHand of Midas

34.4%

6.9%

32

Blink Dagger
Echo SabreHarpoon

75.0%

3.4%

16

Blink DaggerAghanim's Scepter

53.8%

2.8%

13

Blink DaggerOrchid Malevolence

46.2%

2.8%

13

Blink DaggerEul's Scepter of Divinity

33.3%

1.9%

9

Blink DaggerLotus Orb

40.0%

1.1%

5

Blink DaggerConsecrated Wraps

25.0%

0.9%

4

Item 1

win rate

pick rate

games

Blink Dagger

51.2%

89.6%

459

Hand of Midas

34.4%

6.3%

32

Echo Sabre

60.0%

2.9%

15

Black King Bar

66.7%

0.6%

3

Item 2

win rate

pick rate

games

Black King Bar

58.8%

58.8%

274

Echo Sabre

50.8%

13.9%

65

Blink Dagger

47.6%

9.0%

42

Echo SabreHarpoon

76.5%

3.6%

17

Aghanim's Scepter

50.0%

3.0%

14

Orchid Malevolence

46.2%

2.8%

13

Eul's Scepter of Divinity

33.3%

1.9%

9

Hand of Midas

20.0%

1.1%

5

Lotus Orb

40.0%

1.1%

5

Item 3

win rate

pick rate

games

Black King Bar

56.8%

25.1%

88

Aghanim's Scepter

67.1%

22.5%

79

Echo SabreHarpoon

66.7%

12.8%

45

Assault Cuirass

82.4%

9.7%

34

Nullifier

59.1%

6.3%

22

Echo Sabre

50.0%

4.0%

14

Lotus Orb

60.0%

2.8%

10

Eul's Scepter of Divinity

55.6%

2.6%

9

Octarine Core

66.7%

2.6%

9

Item 4

win rate

pick rate

games

Assault Cuirass

70.9%

25.7%

55

Aghanim's Scepter

72.5%

23.8%

51

Nullifier

72.4%

13.6%

29

Echo SabreHarpoon

58.3%

5.6%

12

Black King Bar

77.8%

4.2%

9

Heart of Tarrasque

62.5%

3.7%

8

Eul's Scepter of Divinity

50.0%

2.8%

6

Shiva's Guard

50.0%

2.8%

6

Octarine Core

50.0%

2.8%

6

Item 5

win rate

pick rate

games

Assault Cuirass

78.9%

22.1%

19

Nullifier

50.0%

16.3%

14

Aghanim's Scepter

72.7%

12.8%

11

Monkey King Bar

33.3%

7.0%

6

Octarine Core

66.7%

7.0%

6

Linken's Sphere

20.0%

5.8%

5

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (512 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

33%45%57%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
6.9
Deaths
7.7
Assists
13.1
KDA
2.6
Kill participation
54%
Physical damage
17,673
Magical damage
36
Damage taken
29,108
Damage to buildings
1,576
Hero damage / min
462
Last hits / min
5.4
Net worth / min
429
XP / min
698
Game length
39.3 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 51.6%

win rate

pick rate

games

Duelist Gloves

48.3%

22.7%

29

Chipped Vest

55.0%

15.6%

20

Occult Bracelet

64.7%

13.3%

17

Possessed Mask

43.8%

12.5%

16

Weighted Dice

55.6%

7.0%

9

Ash Legion Shield

55.6%

7.0%

9

Dormant Curio

50.0%

6.3%

8

Dagger of Ristul

28.6%

5.5%

7

Pollywog Charm

25.0%

3.1%

4

Enhancements

win rate

pick rate

games

Tough

51.9%

42.2%

54

Brawny

53.8%

30.5%

39

Vital

45.5%

17.2%

22

Quickened

50.0%

17.2%

22

Tier 2

an item of this tier was held in 73.4% of games · win rate 51.1%

win rate

pick rate

games

Defiant Shell

55.2%

30.9%

29

Mana Draught

30.0%

21.3%

20

Poor Man's Shield

50.0%

14.9%

14

Searing Signet

85.7%

7.4%

7

Tumbler's Toy

42.9%

7.4%

7

Essence Ring

83.3%

6.4%

6

Medallion of Courage

50.0%

4.3%

4

Crippling Crossbow

50.0%

4.3%

4

Seeds of Serenity

33.3%

3.2%

3

Enhancements

win rate

pick rate

games

Tough

53.2%

66.0%

62

Brawny

44.0%

26.6%

25

Quickened

44.4%

9.6%

9

Crude

33.3%

3.2%

3

Greedy

100.0%

1.1%

1

Tier 3

an item of this tier was held in 58.6% of games · win rate 49.3%

win rate

pick rate

games

Gunpowder Gauntlet

50.0%

32.0%

24

Serrated Shiv

31.6%

25.3%

19

Cloak of Flames

47.1%

22.7%

17

Stormcrafter

66.7%

8.0%

6

Unrelenting Eye

100.0%

6.7%

5

Spellslinger

100.0%

2.7%

2

Jidi Pollen Bag

0.0%

2.7%

2

Enhancements

win rate

pick rate

games

Tough

50.9%

70.7%

53

Brawny

46.7%

20.0%

15

Quickened

25.0%

10.7%

8

Crude

100.0%

2.7%

2

Greedy

100.0%

1.3%

1

Tier 4

an item of this tier was held in 32.0% of games · win rate 53.7%

win rate

pick rate

games

Giant's Maul

64.3%

34.1%

14

Rattlecage

50.0%

14.6%

6

Dandelion Amulet

33.3%

14.6%

6

Prophet's Pendulum

83.3%

14.6%

6

Enchanter's Bauble

25.0%

9.8%

4

Idol of Scree'auk

0.0%

4.9%

2

Conjurer's Catalyst

100.0%

4.9%

2

Flayer's Bota

0.0%

2.4%

1

Enhancements

win rate

pick rate

games

Tough

61.5%

63.4%

26

Brawny

37.5%

19.5%

8

Quickened

33.3%

7.3%

3

Timeless

66.7%

7.3%

3

Crude

0.0%

2.4%

1

Tier 5

an item of this tier was held in 1.6% of games · win rate 0.0%

win rate

pick rate

games

Stygian Desolator

0.0%

100.0%

2

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 128 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).