Bane

Bane

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

B

Tier

–

Rank

50.4%

Win rate

0.9%

Pick rate

12,004

Games

Build

Talents

25
67%63.6%
33%63.6%
20
46%65.2%
54%54.9%
15
59%62.2%
41%51.8%
10
68%49.0%
32%51.6%

Pick rate and win rate; hover a tile for the talent.

First levels

Brain Sap
›Nightmare
›Brain Sap

Ability order

Brain Sap

level 7

›
Nightmare

level 9

›
Enfeeble

level 15

Starting items

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

24% 60.0%

Boots

Arcane Boots

68%

50.8%

Boots of Speed

24%

52.0%

Items in the order they are bought

Aether Lens
›Blink Dagger
›Aghanim's Scepter
›
Ghost Scepter75%14%
Boots of Travel100%10%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 378 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Bane · Win rate, 30 days

45.0%48.3%51.7%55.0%10/2310/2811/311/811/14

Bane · Pick rate, 30 days

0.8%1.0%1.1%1.3%10/2310/2811/311/811/14

Bane · Games a day, 30 days

20634348061710/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

50.8%

68.2%

1,666

Boots of Speed

52.0%

24.2%

592

Tranquil Boots

50.0%

4.3%

104

Boots of Travel

75.6%

1.7%

41

Guardian Greaves

77.8%

1.1%

27

Phase Boots

20.0%

0.2%

5

Starting items

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

60.0%

23.8%

15

Iron Branch
Magic Stick
Observer Ward
Sentry Ward2
Tango

40.0%

15.9%

10

Magic Stick
Observer Ward
Sentry Ward
Tango
Enchanted Mango
Faerie Fire

55.6%

14.3%

9

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Faerie Fire

57.1%

11.1%

7

Quelling Blade
Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

33.3%

9.5%

6

Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

33.3%

9.5%

6

Items

Item sets

win rate

pick rate

games

Blink DaggerAghanim's Scepter

67.6%

18.5%

34

Blink DaggerAether Lens

66.7%

14.7%

27

Aether LensGlimmer Cape

52.2%

12.5%

23

Aghanim's ScepterAether Lens

77.8%

9.8%

18

Blink DaggerGlimmer Cape

70.6%

9.2%

17

Aghanim's ScepterGlimmer Cape

44.4%

4.9%

9

Force StaffAether Lens

42.9%

3.8%

7

Blink DaggerEssence Distiller

50.0%

2.2%

4

Force StaffGlimmer Cape

50.0%

2.2%

4

Item 1

win rate

pick rate

games

Aether Lens

49.4%

34.9%

87

Blink Dagger

48.1%

20.9%

52

Glimmer Cape

47.6%

16.9%

42

Aghanim's Scepter

56.0%

10.0%

25

Force Staff

57.1%

5.6%

14

Essence Distiller

25.0%

4.8%

12

Ghost Scepter

75.0%

1.6%

4

Eul's Scepter of Divinity

66.7%

1.2%

3

Spirit Vessel

33.3%

1.2%

3

Item 2

win rate

pick rate

games

Aghanim's Scepter

69.6%

30.4%

56

Blink Dagger

67.9%

28.8%

53

Glimmer Cape

46.7%

16.3%

30

Aether Lens

61.1%

9.8%

18

Force Staff

33.3%

4.9%

9

Ghost Scepter

25.0%

2.2%

4

Eul's Scepter of Divinity

66.7%

1.6%

3

Item 3

win rate

pick rate

games

Aghanim's Scepter

60.0%

30.9%

30

Blink Dagger

66.7%

24.7%

24

Aether Lens

68.4%

19.6%

19

Glimmer Cape

71.4%

7.2%

7

Force Staff

60.0%

5.2%

5

Aeon Disk

66.7%

3.1%

3

Item 4

win rate

pick rate

games

Blink Dagger

40.0%

34.5%

10

Ghost Scepter

75.0%

13.8%

4

Boots of Travel

100.0%

10.3%

3

Item 5

win rate

pick rate

games

Too few games.

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (249 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

27.5%45.3%63%25 min35 min45 min55 min

Hover the chart for the numbers

Average game

Kills
4.0
Deaths
9.4
Assists
14.6
KDA
2.0
Kill participation
50%
Physical damage
2,616
Magical damage
25
Damage taken
20,632
Damage to buildings
283
Hero damage / min
335
Last hits / min
0.9
Net worth / min
243
XP / min
496
Game length
39.1 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 57.1%

win rate

pick rate

games

Dormant Curio

50.0%

20.4%

10

Ash Legion Shield

66.7%

18.4%

9

Kobold Cup

11.1%

18.4%

9

Pollywog Charm

80.0%

10.2%

5

Occult Bracelet

75.0%

8.2%

4

Stonefeather Satchel

66.7%

6.1%

3

Duelist Gloves

66.7%

6.1%

3

Weighted Dice

50.0%

4.1%

2

Forager's Kit

100.0%

4.1%

2

Enhancements

win rate

pick rate

games

Quickened

56.7%

61.2%

30

Mystical

62.5%

32.7%

16

Greedy

100.0%

8.2%

4

Alert

66.7%

6.1%

3

Vital

0.0%

2.0%

1

Tier 2

an item of this tier was held in 77.6% of games · win rate 55.3%

win rate

pick rate

games

Tumbler's Toy

60.0%

39.5%

15

Mana Draught

50.0%

15.8%

6

Searing Signet

50.0%

15.8%

6

Essence Ring

75.0%

10.5%

4

Medallion of Courage

33.3%

7.9%

3

Crippling Crossbow

33.3%

7.9%

3

Poor Man's Shield

100.0%

2.6%

1

Enhancements

win rate

pick rate

games

Greedy

66.7%

63.2%

24

Quickened

22.2%

23.7%

9

Mystical

66.7%

15.8%

6

Alert

50.0%

5.3%

2

Tier 3

an item of this tier was held in 30.6% of games · win rate 66.7%

win rate

pick rate

games

Psychic Headband

100.0%

26.7%

4

Stormcrafter

66.7%

20.0%

3

Jidi Pollen Bag

100.0%

20.0%

3

Gunpowder Gauntlet

0.0%

13.3%

2

Partisan's Brand

0.0%

6.7%

1

Spellslinger

100.0%

6.7%

1

Unrelenting Eye

0.0%

6.7%

1

Enhancements

win rate

pick rate

games

Greedy

87.5%

53.3%

8

Quickened

60.0%

33.3%

5

Mystical

0.0%

13.3%

2

Tier 4

an item of this tier was held in 32.7% of games · win rate 62.5%

win rate

pick rate

games

Conjurer's Catalyst

80.0%

31.3%

5

Prophet's Pendulum

66.7%

18.8%

3

Enchanter's Bauble

66.7%

18.8%

3

Idol of Scree'auk

0.0%

12.5%

2

Metamorphic Mandible

100.0%

6.3%

1

Dandelion Amulet

100.0%

6.3%

1

Flayer's Bota

0.0%

6.3%

1

Enhancements

win rate

pick rate

games

Timeless

66.7%

56.3%

9

Quickened

60.0%

31.3%

5

Alert

50.0%

12.5%

2

Tier 5

an item of this tier was held in 4.1% of games · win rate 100.0%

win rate

pick rate

games

Stygian Desolator

100.0%

50.0%

1

Book of the Dead

100.0%

50.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 49 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).