Witch Doctor

Witch Doctor

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

A

Tier

11 / 32

Rank

51.0%

Win rate

5.7%

Pick rate

78,739

Games

Build

Talents

25
63%71.4%
37%70.5%
20●
47%75.0%
53%66.7%
15
89%60.3%
11%65.0%
10
69%53.0%
31%60.3%

Pick rate and win rate; hover a tile for the talent.

First levels

Maledict
›Paralyzing Cask
›Maledict

Ability order

Maledict

level 7

›
Paralyzing Cask

level 10

›
Voodoo Restoration

level 15

Starting items

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

19% 60.0%

Boots

Arcane Boots

69%

52.5%

Boots of Speed

22%

52.0%

Items in the order they are bought

Glimmer Cape
›Blink Dagger
›Aghanim's Scepter
›
Black King Bar63%11%
Aeon Disk71%8%
Aether Lens63%6%
›
Mekansm83%10%
Boots of Travel75%7%
Scythe of Vyse67%5%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 1,679 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Witch Doctor · Win rate, 30 days

48.0%49.6%51.2%52.8%10/2310/2811/311/811/14

Witch Doctor · Pick rate, 30 days

5.1%5.6%6.0%6.4%10/2310/2811/311/811/14

Witch Doctor · Games a day, 30 days

1,3232,2973,2704,24410/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

52.5%

69.0%

12,556

Boots of Speed

52.0%

22.3%

4,055

Guardian Greaves

71.4%

4.2%

765

Boots of Travel

75.6%

2.3%

410

Tranquil Boots

51.7%

1.9%

348

Boots of Travel 2

72.0%

0.1%

25

Starting items

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

60.0%

18.8%

50

Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

52.6%

14.3%

38

Iron Branch
Circlet
Magic Stick
Sentry Ward
Tango
Blood Grenade

48.6%

13.9%

37

Iron Branch
Magic Stick
Observer Ward
Sentry Ward2
Tango

48.6%

13.9%

37

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Blood Grenade

46.4%

10.5%

28

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Enchanted Mango

50.0%

10.5%

28

Items

Item sets

win rate

pick rate

games

Blink DaggerGlimmer Cape

56.4%

20.3%

225

Blink DaggerSpirit Vessel

58.2%

9.9%

110

Blink DaggerEssence Distiller

59.5%

7.1%

79

Blink DaggerAghanim's Scepter

58.8%

6.1%

68

Glimmer CapeSpirit Vessel

43.4%

4.8%

53

Aghanim's ScepterGlimmer Cape

66.7%

4.3%

48

Aether LensGlimmer Cape

56.8%

3.3%

37

Glimmer CapeEssence Distiller

50.0%

2.7%

30

Force StaffGlimmer Cape

63.6%

2.0%

22

Item 1

win rate

pick rate

games

Glimmer Cape

55.1%

25.2%

336

Blink Dagger

53.1%

23.9%

318

Spirit Vessel

54.7%

16.1%

214

Essence Distiller

56.7%

12.8%

171

Aether Lens

50.0%

3.6%

48

Force Staff

34.0%

3.5%

47

Holy Locket

78.8%

2.5%

33

Solar Crest

59.4%

2.4%

32

Consecrated Wraps

59.3%

2.0%

27

Item 2

win rate

pick rate

games

Blink Dagger

59.0%

33.5%

371

Glimmer Cape

53.5%

19.4%

215

Aghanim's Scepter

58.5%

12.2%

135

Aether Lens

53.8%

4.7%

52

Eul's Scepter of Divinity

61.0%

3.7%

41

Force Staff

65.9%

3.7%

41

Holy Locket

73.7%

3.4%

38

Aeon Disk

61.8%

3.1%

34

Consecrated Wraps

68.8%

2.9%

32

Item 3

win rate

pick rate

games

Aghanim's Scepter

60.7%

34.9%

229

Blink Dagger

60.7%

16.3%

107

Glimmer Cape

63.9%

9.3%

61

Aether Lens

75.0%

5.5%

36

Aeon Disk

61.8%

5.2%

34

Black King Bar

50.0%

4.6%

30

Holy Locket

73.9%

3.5%

23

Force Staff

52.4%

3.2%

21

Eul's Scepter of Divinity

78.9%

2.9%

19

Item 4

win rate

pick rate

games

Aghanim's Scepter

75.0%

20.2%

52

Blink Dagger

73.5%

13.2%

34

Black King Bar

63.0%

10.5%

27

Aeon Disk

71.4%

8.2%

21

Aether Lens

62.5%

6.2%

16

Ghost Scepter

60.0%

5.8%

15

MekansmGuardian Greaves

83.3%

4.7%

12

Glimmer Cape

50.0%

4.7%

12

Aghanim's ScepterAghanim's Blessing

55.6%

3.5%

9

Item 5

win rate

pick rate

games

Aghanim's Scepter

69.2%

21.3%

13

Black King Bar

57.1%

11.5%

7

Mekansm

83.3%

9.8%

6

Blink Dagger

40.0%

8.2%

5

Boots of Travel

75.0%

6.6%

4

Scythe of Vyse

66.7%

4.9%

3

Aether Lens

100.0%

4.9%

3

Kaya

66.7%

4.9%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (1,332 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

47.5%52%56.5%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
6.9
Deaths
10.5
Assists
14.4
KDA
2.0
Kill participation
55%
Physical damage
1,796
Magical damage
10,615
Damage taken
20,742
Damage to buildings
327
Hero damage / min
490
Last hits / min
1.0
Net worth / min
278
XP / min
508
Game length
39.4 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 99.7% of games · win rate 53.2%

win rate

pick rate

games

Dormant Curio

45.6%

19.5%

68

Pollywog Charm

56.8%

12.6%

44

Occult Bracelet

63.4%

11.8%

41

Ash Legion Shield

50.0%

10.3%

36

Duelist Gloves

47.2%

10.3%

36

Kobold Cup

51.4%

10.1%

35

Chipped Vest

64.0%

7.2%

25

Forager's Kit

55.6%

5.2%

18

Stonefeather Satchel

52.9%

4.9%

17

Enhancements

win rate

pick rate

games

Mystical

54.5%

60.1%

209

Quickened

53.3%

35.1%

122

Greedy

33.3%

6.0%

21

Vital

47.6%

6.0%

21

Keen-eyed

42.9%

2.0%

7

Tough

50.0%

0.6%

2

Tier 2

an item of this tier was held in 76.5% of games · win rate 53.2%

win rate

pick rate

games

Searing Signet

61.0%

37.5%

100

Mana Draught

64.2%

19.9%

53

Tumbler's Toy

39.5%

16.1%

43

Essence Ring

29.0%

11.6%

31

Poor Man's Shield

50.0%

5.2%

14

Medallion of Courage

70.0%

3.7%

10

Defiant Shell

50.0%

2.2%

6

Crippling Crossbow

33.3%

2.2%

6

Seeds of Serenity

50.0%

1.5%

4

Enhancements

win rate

pick rate

games

Greedy

52.7%

55.4%

148

Mystical

50.0%

29.2%

78

Keen-eyed

55.9%

12.7%

34

Quickened

71.4%

7.9%

21

Tough

40.0%

1.9%

5

Timeless

100.0%

0.4%

1

Tier 3

an item of this tier was held in 33.5% of games · win rate 53.8%

win rate

pick rate

games

Psychic Headband

27.3%

18.8%

22

Cloak of Flames

63.6%

18.8%

22

Spellslinger

47.6%

17.9%

21

Stormcrafter

61.1%

15.4%

18

Partisan's Brand

64.3%

12.0%

14

Jidi Pollen Bag

57.1%

6.0%

7

Unrelenting Eye

50.0%

5.1%

6

Gunpowder Gauntlet

80.0%

4.3%

5

Serrated Shiv

100.0%

1.7%

2

Enhancements

win rate

pick rate

games

Greedy

49.2%

50.4%

59

Mystical

58.6%

24.8%

29

Keen-eyed

47.1%

14.5%

17

Quickened

76.9%

11.1%

13

Tough

100.0%

1.7%

2

Tier 4

an item of this tier was held in 26.6% of games · win rate 60.2%

win rate

pick rate

games

Conjurer's Catalyst

65.1%

46.2%

43

Enchanter's Bauble

60.0%

16.1%

15

Dandelion Amulet

53.3%

16.1%

15

Rattlecage

28.6%

7.5%

7

Prophet's Pendulum

80.0%

5.4%

5

Idol of Scree'auk

50.0%

4.3%

4

Metamorphic Mandible

50.0%

2.2%

2

Giant's Maul

100.0%

2.2%

2

Enhancements

win rate

pick rate

games

Timeless

67.9%

30.1%

28

Keen-eyed

48.1%

29.0%

27

Mystical

70.8%

25.8%

24

Quickened

57.1%

15.1%

14

Tough

50.0%

2.2%

2

Fleetfooted

100.0%

1.1%

1

Tier 5

an item of this tier was held in 1.1% of games · win rate 50.0%

win rate

pick rate

games

Dezun Bloodrite

0.0%

25.0%

1

Harmonizer

100.0%

25.0%

1

Book of the Dead

0.0%

25.0%

1

Spider Legs

100.0%

25.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 349 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).