Warlock

Warlock

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

29 / 32

Rank

48.1%

Win rate

1.8%

Pick rate

24,715

Games

Build

Talents

25●
23%50.0%
77%55.0%
20
37%56.7%
63%59.8%
15
15%54.0%
85%59.2%
10
27%59.2%
73%53.1%

Pick rate and win rate; hover a tile for the talent.

First levels

Shadow Word
›Fatal Bonds
›Shadow Word

Ability order

Shadow Word

level 7

›
Fatal Bonds

level 9

›
Upheaval

level 15

Starting items

Iron Branch
Magic Stick
Sentry Ward
Sentry Ward
Tango
Blood Grenade

22% 43.5%

Boots

Arcane Boots

71%

48.3%

Boots of Speed

19%

47.0%

Items in the order they are bought

Glimmer Cape
›Aghanim's Scepter
›Refresher Orb
›
Ghost Scepter71%9%
Octarine Core50%5%
Aeon Disk75%5%
›
Blink Dagger67%10%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 472 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Warlock · Win rate, 30 days

44.5%47.8%51.0%54.3%10/2310/2811/311/811/14

Warlock · Pick rate, 30 days

1.6%1.8%1.9%2.1%10/2310/2811/311/811/14

Warlock · Games a day, 30 days

3636699761,28210/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

48.3%

70.5%

4,161

Boots of Speed

47.0%

18.9%

1,113

Guardian Greaves

62.6%

6.5%

385

Boots of Travel

64.8%

2.4%

142

Tranquil Boots

52.9%

1.2%

68

Boots of Bearing

77.8%

0.3%

18

Starting items

Iron Branch
Magic Stick
Sentry Ward2
Tango
Blood Grenade

43.5%

22.1%

23

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

46.7%

14.4%

15

Magic Stick
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

61.5%

12.5%

13

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Faerie Fire

41.7%

11.5%

12

Iron Branch
Magic Stick
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

75.0%

11.5%

12

Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

70.0%

9.6%

10

Items

Item sets

win rate

pick rate

games

Aghanim's ScepterGlimmer Cape

61.5%

13.6%

39

Aether LensGlimmer Cape

48.6%

12.2%

35

Solar CrestGlimmer Cape

59.4%

11.2%

32

Hand of MidasGlimmer Cape

48.0%

8.7%

25

Force StaffGlimmer Cape

83.3%

6.3%

18

Hand of MidasAghanim's Scepter

58.3%

4.2%

12

Blink DaggerGlimmer Cape

77.8%

3.1%

9

Ghost ScepterGlimmer Cape

77.8%

3.1%

9

Aghanim's ScepterAeon Disk

85.7%

2.4%

7

Item 1

win rate

pick rate

games

Glimmer Cape

54.5%

46.6%

167

Hand of Midas

50.0%

15.6%

56

Aether Lens

56.0%

7.0%

25

Solar Crest

54.2%

6.7%

24

Force Staff

50.0%

4.5%

16

MekansmGuardian Greaves

80.0%

4.2%

15

Holy Locket

71.4%

3.9%

14

Aghanim's Scepter

41.7%

3.4%

12

Aeon Disk

66.7%

2.5%

9

Item 2

win rate

pick rate

games

Glimmer Cape

54.5%

23.1%

66

Aghanim's Scepter

62.5%

22.4%

64

Aether Lens

51.4%

12.9%

37

Solar Crest

65.2%

8.0%

23

Force Staff

78.9%

6.6%

19

Blink Dagger

58.3%

4.2%

12

Ghost Scepter

88.9%

3.1%

9

MekansmGuardian Greaves

66.7%

3.1%

9

Lotus Orb

71.4%

2.4%

7

Item 3

win rate

pick rate

games

Aghanim's Scepter

50.0%

25.1%

44

Aether Lens

59.1%

12.6%

22

Refresher Orb

65.0%

11.4%

20

Aeon Disk

81.8%

6.3%

11

Lotus Orb

70.0%

5.7%

10

Force Staff

44.4%

5.1%

9

Glimmer Cape

55.6%

5.1%

9

YashaYasha and Kaya

55.6%

5.1%

9

MekansmGuardian Greaves

71.4%

4.0%

7

Item 4

win rate

pick rate

games

Aghanim's Scepter

60.0%

32.1%

25

Refresher Orb

58.3%

15.4%

12

Ghost Scepter

71.4%

9.0%

7

Octarine Core

50.0%

5.1%

4

Aeon Disk

75.0%

5.1%

4

Blink Dagger

33.3%

3.8%

3

Scythe of Vyse

100.0%

3.8%

3

Aether Lens

100.0%

3.8%

3

Kaya

100.0%

3.8%

3

Item 5

win rate

pick rate

games

Refresher Orb

57.1%

23.3%

7

Aghanim's Scepter

80.0%

16.7%

5

Blink Dagger

66.7%

10.0%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (358 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

39.5%53.3%67%20 min30 min40 min50 min60 min70 min

Hover the chart for the numbers

Average game

Kills
3.9
Deaths
8.1
Assists
16.4
KDA
2.5
Kill participation
57%
Physical damage
6,440
Magical damage
9,785
Damage taken
16,935
Damage to buildings
1,925
Hero damage / min
479
Last hits / min
2.6
Net worth / min
314
XP / min
492
Game length
39.7 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 99.1% of games · win rate 52.4%

win rate

pick rate

games

Dormant Curio

58.3%

22.9%

24

Pollywog Charm

42.1%

18.1%

19

Occult Bracelet

33.3%

11.4%

12

Kobold Cup

55.6%

8.6%

9

Forager's Kit

55.6%

8.6%

9

Ash Legion Shield

71.4%

6.7%

7

Chipped Vest

50.0%

5.7%

6

Stonefeather Satchel

80.0%

4.8%

5

Duelist Gloves

40.0%

4.8%

5

Enhancements

win rate

pick rate

games

Mystical

53.9%

72.4%

76

Quickened

48.0%

23.8%

25

Greedy

66.7%

5.7%

6

Keen-eyed

40.0%

4.8%

5

Vital

50.0%

3.8%

4

Tough

100.0%

1.0%

1

Tier 2

an item of this tier was held in 82.1% of games · win rate 55.2%

win rate

pick rate

games

Searing Signet

51.2%

47.1%

41

Mana Draught

63.2%

21.8%

19

Poor Man's Shield

42.9%

8.0%

7

Essence Ring

71.4%

8.0%

7

Tumbler's Toy

66.7%

6.9%

6

Seeds of Serenity

66.7%

3.4%

3

Medallion of Courage

0.0%

2.3%

2

Crippling Crossbow

100.0%

1.1%

1

Defiant Shell

0.0%

1.1%

1

Enhancements

win rate

pick rate

games

Greedy

50.0%

48.3%

42

Mystical

65.4%

29.9%

26

Keen-eyed

38.1%

24.1%

21

Quickened

66.7%

6.9%

6

Tough

100.0%

2.3%

2

Timeless

100.0%

1.1%

1

Tier 3

an item of this tier was held in 30.2% of games · win rate 50.0%

win rate

pick rate

games

Spellslinger

42.9%

21.9%

7

Partisan's Brand

28.6%

21.9%

7

Psychic Headband

80.0%

15.6%

5

Stormcrafter

80.0%

15.6%

5

Unrelenting Eye

33.3%

9.4%

3

Jidi Pollen Bag

100.0%

6.3%

2

Cloak of Flames

0.0%

3.1%

1

Serrated Shiv

0.0%

3.1%

1

Gunpowder Gauntlet

0.0%

3.1%

1

Enhancements

win rate

pick rate

games

Greedy

38.5%

40.6%

13

Keen-eyed

37.5%

25.0%

8

Quickened

50.0%

18.8%

6

Mystical

83.3%

18.8%

6

Timeless

100.0%

6.3%

2

Tier 4

an item of this tier was held in 26.4% of games · win rate 42.9%

win rate

pick rate

games

Conjurer's Catalyst

42.9%

50.0%

14

Enchanter's Bauble

16.7%

21.4%

6

Dandelion Amulet

75.0%

14.3%

4

Prophet's Pendulum

33.3%

10.7%

3

Metamorphic Mandible

100.0%

3.6%

1

Enhancements

win rate

pick rate

games

Mystical

50.0%

35.7%

10

Keen-eyed

20.0%

35.7%

10

Timeless

50.0%

28.6%

8

Quickened

100.0%

3.6%

1

Tier 5

an item of this tier was held in 0.9% of games · win rate 0.0%

win rate

pick rate

games

Spider Legs

0.0%

100.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 106 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).