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Jakiro

Jakiro

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

D

Tier

32 / 32

Rank

46.9%

Win rate

1.8%

Pick rate

24,440

Games

Build

Talents

25
52%63.6%
48%64.5%
20
69%55.5%
32%61.9%
15
41%56.5%
59%54.5%
10
38%50.3%
62%47.1%

Pick rate and win rate; hover a tile for the talent.

First levels

Liquid Fire
›Dual Breath
›Liquid Fire

Ability order

Liquid Fire

level 7

›
Dual Breath

level 10

›
Ice Path

level 15

Starting items

Iron Branch
Magic Stick
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

24% 38.9%

Boots

Arcane Boots

61%

48.7%

Boots of Speed

21%

49.0%

Items in the order they are bought

Eul's Scepter of Divinity
›Glimmer Cape
›Aghanim's Scepter
›
Blink Dagger71%12%
Aeon Disk67%10%
Kaya60%9%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 468 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Jakiro · Win rate, 30 days

44.4%48.2%51.9%55.6%10/2310/2811/311/811/14

Jakiro · Pick rate, 30 days

1.4%1.6%1.7%1.8%10/2310/2811/311/811/14

Jakiro · Games a day, 30 days

3226549851,31710/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

48.7%

61.4%

3,841

Boots of Speed

49.0%

20.5%

1,284

Guardian Greaves

66.7%

9.0%

562

Tranquil Boots

55.1%

5.0%

316

Boots of Travel

73.1%

2.3%

145

Power Treads

43.1%

0.9%

58

Starting items

Iron Branch
Magic Stick
Sentry Ward
Tango
Enchanted Mango
Blood Grenade

38.9%

24.0%

18

Iron Branch
Magic Stick
Observer Ward
Sentry Ward2
Tango

38.5%

17.3%

13

Iron Branch
Magic Stick
Sentry Ward
Tango
Faerie Fire
Blood Grenade

41.7%

16.0%

12

Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

62.5%

10.7%

8

Healing Salve
Observer Ward
Sentry Ward2
Tango
Enchanted Mango

71.4%

9.3%

7

Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango
Blood Grenade

66.7%

8.0%

6

Items

Item sets

win rate

pick rate

games

Force StaffGlimmer Cape

43.8%

13.2%

32

Eul's Scepter of DivinityGlimmer Cape

52.0%

10.3%

25

Aghanim's ScepterGlimmer Cape

73.9%

9.5%

23

Eul's Scepter of DivinityForce Staff

41.2%

7.0%

17

Force StaffAghanim's Scepter

60.0%

6.2%

15

Eul's Scepter of DivinityAghanim's Scepter

50.0%

5.8%

14

Blink DaggerEul's Scepter of Divinity

57.1%

2.9%

7

MekansmGuardian Greaves
Glimmer Cape

83.3%

2.5%

6

Blink DaggerAghanim's Scepter

60.0%

2.1%

5

Item 1

win rate

pick rate

games

Eul's Scepter of Divinity

43.0%

29.6%

86

Glimmer Cape

62.0%

27.1%

79

Force Staff

35.6%

15.5%

45

Aghanim's Scepter

61.1%

6.2%

18

Blink Dagger

33.3%

3.1%

9

MekansmGuardian Greaves

55.6%

3.1%

9

Essence Distiller

33.3%

3.1%

9

Rod of Atos

62.5%

2.7%

8

Spirit Vessel

60.0%

1.7%

5

Item 2

win rate

pick rate

games

Aghanim's Scepter

58.2%

22.7%

55

Glimmer Cape

45.7%

19.0%

46

Force Staff

52.3%

18.2%

44

Eul's Scepter of Divinity

57.9%

7.9%

19

Blink Dagger

62.5%

6.6%

16

MekansmGuardian Greaves

88.9%

3.7%

9

Aether Lens

44.4%

3.7%

9

Pipe of Insight

66.7%

2.5%

6

Lotus Orb

80.0%

2.1%

5

Item 3

win rate

pick rate

games

Aghanim's Scepter

53.2%

32.4%

47

Eul's Scepter of Divinity

66.7%

12.4%

18

Force Staff

72.2%

12.4%

18

Blink Dagger

87.5%

11.0%

16

Glimmer Cape

25.0%

5.5%

8

MekansmGuardian Greaves

85.7%

4.8%

7

Lotus Orb

50.0%

2.8%

4

Aether Lens

75.0%

2.8%

4

Ghost Scepter

33.3%

2.1%

3

Item 4

win rate

pick rate

games

Aghanim's Scepter

62.5%

13.8%

8

Blink Dagger

71.4%

12.1%

7

Aeon Disk

66.7%

10.3%

6

Kaya

60.0%

8.6%

5

MekansmGuardian Greaves

100.0%

6.9%

4

Boots of Travel

100.0%

5.2%

3

Scythe of Vyse

66.7%

5.2%

3

Refresher Orb

100.0%

5.2%

3

Item 5

win rate

pick rate

games

Too few games.

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (291 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

43%50%57%20 min30 min40 min50 min60 min70 min

Hover the chart for the numbers

Average game

Kills
4.4
Deaths
9.8
Assists
15.4
KDA
2.0
Kill participation
53%
Physical damage
2,877
Magical damage
12,076
Damage taken
20,494
Damage to buildings
2,210
Hero damage / min
431
Last hits / min
2.1
Net worth / min
283
XP / min
531
Game length
39.8 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 59.8%

win rate

pick rate

games

Dormant Curio

64.7%

15.2%

17

Forager's Kit

47.1%

15.2%

17

Chipped Vest

53.8%

11.6%

13

Kobold Cup

58.3%

10.7%

12

Pollywog Charm

66.7%

10.7%

12

Ash Legion Shield

60.0%

8.9%

10

Occult Bracelet

62.5%

7.1%

8

Duelist Gloves

50.0%

7.1%

8

Stonefeather Satchel

100.0%

5.4%

6

Enhancements

win rate

pick rate

games

Mystical

62.3%

54.5%

61

Quickened

58.3%

42.9%

48

Vital

57.1%

6.3%

7

Greedy

100.0%

4.5%

5

Keen-eyed

75.0%

3.6%

4

Tough

50.0%

1.8%

2

Timeless

100.0%

0.9%

1

Tier 2

an item of this tier was held in 76.8% of games · win rate 55.8%

win rate

pick rate

games

Searing Signet

61.8%

39.5%

34

Mana Draught

50.0%

18.6%

16

Tumbler's Toy

64.3%

16.3%

14

Medallion of Courage

40.0%

5.8%

5

Essence Ring

20.0%

5.8%

5

Poor Man's Shield

25.0%

4.7%

4

Crippling Crossbow

75.0%

4.7%

4

Defiant Shell

50.0%

2.3%

2

Seeds of Serenity

100.0%

2.3%

2

Enhancements

win rate

pick rate

games

Greedy

48.6%

40.7%

35

Mystical

52.2%

26.7%

23

Quickened

64.7%

19.8%

17

Keen-eyed

66.7%

10.5%

9

Timeless

33.3%

3.5%

3

Tough

100.0%

3.5%

3

Tier 3

an item of this tier was held in 52.7% of games · win rate 61.0%

win rate

pick rate

games

Partisan's Brand

60.0%

25.4%

15

Psychic Headband

54.5%

18.6%

11

Stormcrafter

85.7%

11.9%

7

Gunpowder Gauntlet

66.7%

10.2%

6

Spellslinger

20.0%

8.5%

5

Cloak of Flames

60.0%

8.5%

5

Serrated Shiv

50.0%

6.8%

4

Jidi Pollen Bag

100.0%

5.1%

3

Unrelenting Eye

66.7%

5.1%

3

Enhancements

win rate

pick rate

games

Greedy

62.5%

40.7%

24

Quickened

68.4%

32.2%

19

Mystical

50.0%

16.9%

10

Keen-eyed

50.0%

10.2%

6

Timeless

100.0%

1.7%

1

Tough

0.0%

1.7%

1

Tier 4

an item of this tier was held in 26.8% of games · win rate 60.0%

win rate

pick rate

games

Conjurer's Catalyst

46.7%

50.0%

15

Enchanter's Bauble

80.0%

16.7%

5

Prophet's Pendulum

100.0%

10.0%

3

Flayer's Bota

50.0%

6.7%

2

Idol of Scree'auk

100.0%

6.7%

2

Dandelion Amulet

0.0%

3.3%

1

Giant's Maul

100.0%

3.3%

1

Rattlecage

0.0%

3.3%

1

Enhancements

win rate

pick rate

games

Timeless

66.7%

40.0%

12

Quickened

55.6%

30.0%

9

Mystical

66.7%

20.0%

6

Keen-eyed

33.3%

10.0%

3

Tier 5

an item of this tier was held in 1.8% of games · win rate 50.0%

win rate

pick rate

games

Book of the Dead

50.0%

100.0%

2

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 112 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).