Riki

Riki

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

S+

Tier

3 / 33

Rank

54.0%

Win rate

1.0%

Pick rate

14,093

Games

Build

Talents

25
65%72.1%
35%68.0%
20
28%72.2%
72%60.1%
15●
61%62.9%
39%60.0%
10
59%58.2%
41%59.5%

Pick rate and win rate; hover a tile for the talent.

First levels

Blink Strike
›Tricks of the Trade
›Blink Strike

Ability order

Blink Strike

level 7

›
Tricks of the Trade

level 10

›
Smoke Screen

level 15

Starting items

Iron Branch
Circlet
Magic Stick
Observer Ward
Tango

28% 81.3%

Boots

Power Treads

82%

53.5%

Boots of Speed

16%

51.7%

Items in the order they are bought

Diffusal Blade
›Manta Style
›Nullifier
›
Skull Basher85%17%
Disperser100%12%
Eye of Skadi88%10%
›
Sange100%22%
Black King Bar75%15%
Monkey King Bar100%11%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 598 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Riki · Win rate, 30 days

44.1%49.7%55.3%61.0%10/2310/2811/311/811/14

Riki · Pick rate, 30 days

0.5%0.7%0.9%1.1%10/2310/2811/311/811/14

Riki · Games a day, 30 days

10233857380910/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Power Treads

53.5%

81.7%

2,874

Boots of Speed

51.7%

16.3%

572

Boots of Travel

66.0%

1.5%

53

Phase Boots

33.3%

0.2%

6

Tranquil Boots

33.3%

0.2%

6

Boots of Travel 2

75.0%

0.1%

4

Starting items

Iron Branch
Circlet
Magic Stick
Observer Ward
Tango

81.3%

27.8%

32

Quelling Blade
Iron Branch
Observer Ward
Tango

53.6%

24.3%

28

Quelling Blade
Slippers of Agility
Iron Branch
Circlet
Observer Ward
Tango

71.4%

12.2%

14

Iron Branch
Observer Ward
Tango
Faerie Fire

61.5%

11.3%

13

Iron Branch
Circlet
Magic Stick
Observer Ward
Tango
Blood Grenade

36.4%

9.6%

11

Quelling Blade
Slippers of Agility
Iron Branch
Circlet
Tango

0.0%

5.2%

6

Items

Item sets

win rate

pick rate

games

YashaManta Style
Diffusal BladeDisperser

76.3%

24.6%

59

YashaManta Style
Diffusal Blade

65.5%

22.9%

55

YashaDiffusal Blade

18.2%

4.6%

11

Aghanim's ScepterDiffusal Blade

33.3%

2.5%

6

Black King BarDiffusal Blade

16.7%

2.5%

6

Skull Basher
Diffusal BladeDisperser

66.7%

2.5%

6

Diffusal BladePhylactery

50.0%

2.5%

6

Nullifier
Diffusal BladeDisperser

66.7%

2.5%

6

Linken's Sphere
YashaManta Style

80.0%

2.1%

5

Item 1

win rate

pick rate

games

Diffusal Blade

46.5%

40.4%

101

YashaManta Style

76.1%

26.8%

67

Diffusal BladeDisperser

76.5%

13.6%

34

Phylactery

53.8%

5.2%

13

Essence Distiller

50.0%

4.0%

10

Nullifier

50.0%

2.4%

6

SangeSange and Yasha

60.0%

2.0%

5

Yasha

66.7%

1.2%

3

Item 2

win rate

pick rate

games

YashaManta Style

68.9%

30.8%

74

Diffusal BladeDisperser

70.4%

29.6%

71

Yasha

23.1%

5.4%

13

Black King Bar

58.3%

5.0%

12

Aghanim's Scepter

40.0%

4.2%

10

Linken's Sphere

80.0%

4.2%

10

Diffusal Blade

30.0%

4.2%

10

Skull Basher

55.6%

3.8%

9

Nullifier

66.7%

2.5%

6

Item 3

win rate

pick rate

games

Nullifier

65.4%

15.5%

26

Diffusal BladeDisperser

65.2%

13.7%

23

Black King Bar

68.2%

13.1%

22

YashaManta Style

43.8%

9.5%

16

Eye of Skadi

91.7%

7.1%

12

Skull Basher

90.9%

6.5%

11

Butterfly

100.0%

6.0%

10

Linken's Sphere

50.0%

4.8%

8

CrystalysDaedalus

50.0%

3.6%

6

Item 4

win rate

pick rate

games

Nullifier

88.2%

21.8%

17

Skull Basher

84.6%

16.7%

13

Diffusal BladeDisperser

100.0%

11.5%

9

Eye of Skadi

87.5%

10.3%

8

Black King Bar

83.3%

7.7%

6

Butterfly

100.0%

6.4%

5

Crystalys

75.0%

5.1%

4

Blink Dagger

100.0%

3.8%

3

Item 5

win rate

pick rate

games

Sange

100.0%

22.2%

6

Black King Bar

75.0%

14.8%

4

Monkey King Bar

100.0%

11.1%

3

Skull Basher

33.3%

11.1%

3

Crystalys

100.0%

11.1%

3

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (250 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

36.5%48%59.5%25 min35 min45 min55 min65 min

Hover the chart for the numbers

Average game

Kills
12.5
Deaths
7.2
Assists
11.5
KDA
3.3
Kill participation
61%
Physical damage
27,236
Magical damage
35
Damage taken
21,457
Damage to buildings
1,974
Hero damage / min
703
Last hits / min
4.9
Net worth / min
457
XP / min
862
Game length
39.6 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 100.0% of games · win rate 55.3%

win rate

pick rate

games

Duelist Gloves

55.6%

23.7%

9

Dormant Curio

50.0%

21.1%

8

Pollywog Charm

80.0%

13.2%

5

Possessed Mask

40.0%

13.2%

5

Stonefeather Satchel

50.0%

5.3%

2

Occult Bracelet

50.0%

5.3%

2

Chipped Vest

50.0%

5.3%

2

Weighted Dice

100.0%

2.6%

1

Kobold Cup

100.0%

2.6%

1

Enhancements

win rate

pick rate

games

Alert

59.3%

71.1%

27

Quickened

37.5%

21.1%

8

Brawny

75.0%

10.5%

4

Vital

100.0%

2.6%

1

Nimble

0.0%

2.6%

1

Tier 2

an item of this tier was held in 55.3% of games · win rate 61.9%

win rate

pick rate

games

Mana Draught

80.0%

23.8%

5

Crippling Crossbow

75.0%

19.0%

4

Defiant Shell

25.0%

19.0%

4

Medallion of Courage

50.0%

9.5%

2

Essence Ring

50.0%

9.5%

2

Poor Man's Shield

100.0%

9.5%

2

Tumbler's Toy

100.0%

4.8%

1

Searing Signet

0.0%

4.8%

1

Enhancements

win rate

pick rate

games

Alert

58.8%

81.0%

17

Quickened

75.0%

19.0%

4

Nimble

0.0%

4.8%

1

Tier 3

an item of this tier was held in 50.0% of games · win rate 52.6%

win rate

pick rate

games

Serrated Shiv

62.5%

42.1%

8

Gunpowder Gauntlet

75.0%

21.1%

4

Cloak of Flames

0.0%

15.8%

3

Unrelenting Eye

100.0%

5.3%

1

Stormcrafter

0.0%

5.3%

1

Partisan's Brand

0.0%

5.3%

1

Jidi Pollen Bag

100.0%

5.3%

1

Enhancements

win rate

pick rate

games

Alert

56.3%

84.2%

16

Nimble

50.0%

10.5%

2

Quickened

0.0%

5.3%

1

Tier 4

an item of this tier was held in 34.2% of games · win rate 46.2%

win rate

pick rate

games

Giant's Maul

37.5%

61.5%

8

Prophet's Pendulum

100.0%

15.4%

2

Dandelion Amulet

0.0%

15.4%

2

Enchanter's Bauble

100.0%

7.7%

1

Enhancements

win rate

pick rate

games

Alert

33.3%

69.2%

9

Quickened

50.0%

15.4%

2

Nimble

100.0%

7.7%

1

Brawny

100.0%

7.7%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 38 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).