Io

Io

Stats, counters and synergies

Win rate, pick rate, the best duos and counter-picks of the hero. Recent public matches (STRATZ).

S

Tier

2 / 32

Rank

52.6%

Win rate

1.2%

Pick rate

16,927

Games

Build

Talents

25●
74%70.0%
26%14.3%
20
87%56.1%
13%63.8%
15
64%54.0%
36%64.9%
10
18%54.5%
82%53.6%

Pick rate and win rate; hover a tile for the talent.

First levels

Tether
›Overcharge
›Overcharge

Ability order

Overcharge

level 7

›
Spirits

level 15

Starting items

Ring of Regen
Magic Stick
Sentry Ward
Tango
Blood Grenade

24% 30.0%

Boots

Arcane Boots

45%

63.1%

Guardian Greaves

34%

66.4%

Items in the order they are bought

Mekansm
›Holy Locket
›Glimmer Cape
›
Ghost Scepter50%15%
Heart of Tarrasque50%15%
Aghanim's Scepter33%7%

A build is the three first big items bought together most often (in the order they are bought), with the win rate and games of that set. Then the branches: the most common 4th and 5th big items of the sample (not tied to the core, ≈), with their win rate and, below it, the share of the games that reached that slot. Sample of Divine and Immortal players.

Sample of Divine and Immortal players: 672 games of the hero over 14 days.

STRATZ numbers for the chosen rank group and position: under every item the share of the hero's games it is bought in, then the win rate of those games, above them the usual minute. These are not ready-made builds: the two lists are put together here (the most bought items; the often bought ones with the best win rate). The win rate of a late item is raised: it is bought more in the games that are being won.

Matchups and synergies are for the STRATZ rank group “Divine – Immortal” and have no position filter.

Io · Win rate, 30 days

49.0%51.7%54.4%57.0%10/2310/2811/311/811/14

Io · Pick rate, 30 days

1.1%1.4%1.7%2.0%10/2310/2811/311/811/14

Io · Games a day, 30 days

38758077296510/2310/2811/311/811/14

Our own daily numbers for the chosen rank and position (Turbo: the whole mode), added up from the hourly numbers of STRATZ; the chart grows by a day a day and keeps a month. The games per day of a partly covered day are scaled to a whole day.

Boots

Arcane Boots

63.1%

45.1%

417

Guardian Greaves

66.4%

34.4%

318

Boots of Speed

70.1%

9.4%

87

Tranquil Boots

58.8%

7.4%

68

Boots of Bearing

87.0%

2.5%

23

Boots of Travel

100.0%

1.1%

10

Starting items

Ring of Regen
Magic Stick
Sentry Ward
Tango
Blood Grenade

30.0%

24.1%

20

Gauntlets of Strength
Iron Branch
Magic Stick
Observer Ward
Sentry Ward
Tango

85.7%

16.9%

14

Ring of Regen
Tango
Headdress Recipe
Blood Grenade

36.4%

13.3%

11

Iron Branch
Ring of Regen
Headdress Recipe
Faerie Fire
Blood Grenade

77.8%

10.8%

9

Iron Branch
Magic Stick
Healing Salve
Sentry Ward
Tango
Blood Grenade

75.0%

9.6%

8

Gauntlets of Strength
Iron Branch
Magic Stick
Sentry Ward
Tango
Blood Grenade

85.7%

8.4%

7

Items

Item sets

win rate

pick rate

games

MekansmHoly Locket

42.5%

33.3%

80

Glimmer CapeHoly Locket

79.4%

14.2%

34

MekansmGlimmer Cape

63.2%

7.9%

19

Eul's Scepter of DivinityHoly Locket

80.0%

6.3%

15

MekansmGuardian Greaves
Holy Locket

41.7%

5.0%

12

Holy LocketConsecrated Wraps

72.7%

4.6%

11

Lotus OrbHoly Locket

83.3%

2.5%

6

Solar CrestHoly Locket

50.0%

2.5%

6

MekansmGuardian Greaves
Glimmer Cape

75.0%

1.7%

4

Item 1

win rate

pick rate

games

Holy Locket

68.9%

43.3%

119

Mekansm

39.3%

40.7%

112

MekansmGuardian Greaves

50.0%

3.6%

10

Glimmer Cape

71.4%

2.5%

7

Solar Crest

100.0%

1.8%

5

Essence Distiller

40.0%

1.8%

5

Aghanim's Scepter

50.0%

1.5%

4

Hand of Midas

33.3%

1.1%

3

Item 2

win rate

pick rate

games

Holy Locket

43.4%

31.7%

76

Glimmer Cape

72.2%

22.5%

54

Mekansm

61.1%

7.5%

18

MekansmGuardian Greaves

52.9%

7.1%

17

Eul's Scepter of Divinity

75.0%

6.7%

16

Consecrated Wraps

61.5%

5.4%

13

Lotus Orb

75.0%

3.3%

8

Solar Crest

25.0%

3.3%

8

Black King Bar

16.7%

2.5%

6

Item 3

win rate

pick rate

games

Glimmer Cape

50.0%

20.4%

28

Holy Locket

75.0%

8.8%

12

Lotus Orb

54.5%

8.0%

11

Consecrated Wraps

80.0%

7.3%

10

Aghanim's Scepter

44.4%

6.6%

9

Eul's Scepter of Divinity

75.0%

5.8%

8

MekansmGuardian Greaves

57.1%

5.1%

7

Pipe of Insight

83.3%

4.4%

6

Heart of Tarrasque

83.3%

4.4%

6

Item 4

win rate

pick rate

games

Ghost Scepter

50.0%

14.6%

6

Heart of Tarrasque

50.0%

14.6%

6

Aghanim's Scepter

33.3%

7.3%

3

Lotus Orb

66.7%

7.3%

3

Glimmer Cape

66.7%

7.3%

3

Item 5

win rate

pick rate

games

Too few games.

Our own sample: the games of Divine and Immortal players of the last 14 days on this position (275 games of the hero). Only the big items are tracked (built from components and costing 1 700 or more, plus Blink Dagger and Ghost Scepter, without the cheap utility items; the boots have their own card, Boots of Travel are counted): the table shows which one is bought first, second… fifth, with the win rate of those games; pick rate is the share of the games that reached the slot. An upgrade (Daedalus, Abyssal Blade, Mjollnir…) takes one slot and uses up the item it is built from, which is drawn faded behind it: to buy the upgrade that one must be bought first. A set is the first 2–5 big items in any order. The sample is small, so rare items and sets rest on few games. The win rate of a late item is raised: it is bought more in the games that are being won.

Win rate by game length

38.5%60.5%82.5%20 min30 min40 min50 min60 min

Hover the chart for the numbers

Average game

Kills
2.4
Deaths
7.5
Assists
19.3
KDA
2.9
Kill participation
62%
Physical damage
2,714
Magical damage
4,567
Damage taken
21,745
Damage to buildings
785
Hero damage / min
209
Last hits / min
1.3
Net worth / min
257
XP / min
545
Game length
37.3 min

≈ STRATZ averages for the chosen rank group and position. They are put together from the stats at every minute, weighted by the games that ended in it, so they lean a little high (longer games have more farm and kills at the same minute). Net worth also counts the starting gold and the items.

Neutral items

Tier 1

an item of this tier was held in 96.7% of games · win rate 61.0%

win rate

pick rate

games

Pollywog Charm

40.0%

16.9%

10

Ash Legion Shield

44.4%

15.3%

9

Dormant Curio

55.6%

15.3%

9

Duelist Gloves

62.5%

13.6%

8

Kobold Cup

66.7%

10.2%

6

Chipped Vest

100.0%

8.5%

5

Possessed Mask

75.0%

6.8%

4

Occult Bracelet

75.0%

6.8%

4

Stonefeather Satchel

0.0%

1.7%

1

Enhancements

win rate

pick rate

games

Mystical

77.3%

37.3%

22

Vital

52.4%

35.6%

21

Alert

57.1%

23.7%

14

Quickened

62.5%

13.6%

8

Greedy

100.0%

10.2%

6

Tier 2

an item of this tier was held in 70.5% of games · win rate 53.5%

win rate

pick rate

games

Essence Ring

41.7%

27.9%

12

Mana Draught

63.6%

25.6%

11

Searing Signet

42.9%

16.3%

7

Seeds of Serenity

33.3%

14.0%

6

Medallion of Courage

75.0%

9.3%

4

Poor Man's Shield

100.0%

4.7%

2

Crippling Crossbow

100.0%

2.3%

1

Enhancements

win rate

pick rate

games

Greedy

55.6%

62.8%

27

Mystical

54.5%

25.6%

11

Alert

20.0%

11.6%

5

Quickened

75.0%

9.3%

4

Tier 3

an item of this tier was held in 29.5% of games · win rate 61.1%

win rate

pick rate

games

Cloak of Flames

60.0%

27.8%

5

Stormcrafter

50.0%

22.2%

4

Spellslinger

100.0%

16.7%

3

Psychic Headband

66.7%

16.7%

3

Jidi Pollen Bag

50.0%

11.1%

2

Partisan's Brand

0.0%

5.6%

1

Enhancements

win rate

pick rate

games

Greedy

70.0%

55.6%

10

Mystical

57.1%

38.9%

7

Quickened

0.0%

5.6%

1

Alert

100.0%

5.6%

1

Tier 4

an item of this tier was held in 26.2% of games · win rate 68.8%

win rate

pick rate

games

Conjurer's Catalyst

50.0%

50.0%

8

Prophet's Pendulum

100.0%

18.8%

3

Rattlecage

50.0%

12.5%

2

Dandelion Amulet

100.0%

6.3%

1

Flayer's Bota

100.0%

6.3%

1

Metamorphic Mandible

100.0%

6.3%

1

Enhancements

win rate

pick rate

games

Mystical

57.1%

43.8%

7

Quickened

100.0%

37.5%

6

Timeless

50.0%

12.5%

2

Alert

0.0%

6.3%

1

Tier 5

an item of this tier was held in 3.3% of games · win rate 0.0%

win rate

pick rate

games

Stygian Desolator

0.0%

50.0%

1

Riftshadow Prism

0.0%

50.0%

1

Counted by use: an item and an enhancement count for every game the hero held them in, whatever was taken later (not only the games that ended with them). From the history of the neutral slot in the replays we parsed ourselves: 61 games of the hero, all ranks, without Turbo. Pick rate is the share of the games that reached the tier in which the item was held; next to the tier is the win rate of those games, to read the items against: an item above it does better than the tier on average. The tier of an enhancement is the tier of the item it was on. The sample is small, so rare items rest on few games (≈).